| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 121 | 11 | 0 | 0 | 9% | 00:02 | 00:00 | 00:33 | |
| 76 | 76 | 50 | 4 | 100% | 01:39 | 00:01 | 12:57 | |
| 74 | 56 | 0 | 0 | 76% | 10:24 | 00:39 | 35:21 | |
| 36 | 33 | 304 | 33 | 92% | 02:34 | 00:12 | 07:22 | |
| 27 | 25 | 167 | 17 | 93% | 01:59 | 00:06 | 05:58 | |
| 6 | 6 | 29 | 7 | 100% | 00:47 | 00:22 | 01:03 | |
| 6 | 5 | 161 | 64 | 83% | 08:57 | 04:22 | 20:11 | |
| 3 | 3 | 1 | 1 | 100% | 00:51 | 00:10 | 02:01 | |
| 3 | 2 | 5 | 3 | 67% | 11:27 | 02:08 | 29:25 | |
| 2 | 2 | 0 | 0 | 100% | 01:03 | 01:02 | 01:03 | |
| 1 | 1 | 5 | 5 | 100% | 01:47 | 01:47 | 01:47 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 34 | 11.57 | 14 |
| Yamato Cannon | 49 | 24.44 | 9 |
| Stop | 1 | 3.86 | 7 |
| Move | 1 | 1.78 | 9 |
| Attack | 83 | 67.69 | 16 |
| Calldown: MULE | 121 | 43.67 | 15 |
| Cancel Structure Building | 10 | 3.31 | 13 |
| Cancel Morph | 3 | 3.6 | 10 |
| Cancel Add-on Building | 1 | 1 | 1 |
| Cancel Production | 1 | 1.17 | 6 |
| Stimpack | 5 | 3.5 | 4 |
| Siege | 18 | 13.92 | 12 |
| Unsiege | 11 | 9.11 | 9 |
| Scanner Sweep | 75 | 23.1 | 10 |
| Assault Mode | 1 | 2.4 | 5 |
| Fighter Mode | 1 | 2.2 | 5 |
| Command Center - Lift Off | 4 | 1.6 | 5 |
| Command Center - Land | 3 | 1.5 | 4 |
| Barracks - Lift Off | 2 | 2.3 | 10 |
| Factory - Lift Off | 3 | 2.2 | 15 |
| Starport - Lift Off | 1 | 2.07 | 15 |
| Factory - Land | 2 | 1.27 | 15 |
| Starport - Land | 1 | 1.87 | 15 |
| Barracks - Land | 2 | 1.5 | 6 |
| Lower | 11 | 5.13 | 15 |
| Raise | 9 | 4.23 | 13 |
| Upgrade to Planetary Fortress | 6 | 3.44 | 9 |
| Upgrade to Orbital Command | 11 | 6.8 | 15 |
| Orbital Command - Lift Off | 10 | 4.64 | 11 |
| Orbital Command - Land | 11 | 4.73 | 11 |
| MorphToHellionTank | 1 | 1.2 | 5 |
| Activate Mine | 13 | 5.5 | 8 |
| Deactivate Mine | 8 | 3.8 | 5 |
| Tactical Jump | 16 | 7.9 | 10 |
| High Impact Payload | 22 | 6.89 | 9 |
| BattlecruiserAttack | 101 | 29.73 | 11 |
| BattlecruiserMove | 3 | 2 | 2 |