| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 84 | 47 | 5 | 2 | 56% | 07:44 | 00:11 | 17:47 | |
| 51 | 51 | 81 | 9 | 100% | 00:36 | 00:03 | 02:36 | |
| 19 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 15 | 15 | 42 | 7 | 100% | 01:24 | 00:22 | 03:16 | |
| 14 | 14 | 80 | 25 | 100% | 01:56 | 00:07 | 04:42 | |
| 12 | 8 | 19 | 9 | 67% | 02:15 | 00:12 | 07:31 | |
| 8 | 8 | 9 | 5 | 100% | 01:13 | 00:41 | 02:36 | |
| 8 | 7 | 30 | 9 | 88% | 00:59 | 00:00 | 02:08 | |
| 5 | 5 | 20 | 9 | 100% | 05:43 | 02:12 | 07:23 | |
| 5 | 5 | 3 | 1 | 100% | 00:33 | 00:02 | 00:53 | |
| 3 | 3 | 2 | 2 | 100% | 00:50 | 00:29 | 01:25 | |
| 2 | 0 | 0 | 0 | 0% | 00:40 | 00:40 | 00:41 | |
| 1 | 1 | 0 | 0 | 100% | 00:53 | 00:53 | 00:53 | |
| 1 | 0 | 0 | 0 | 0% | 13:26 | 13:26 | 13:26 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 15 | 6 | 7 |
| Move | 1 | 1 | 4 |
| Attack | 308 | 198.18 | 11 |
| Calldown: MULE | 19 | 10.63 | 8 |
| Cancel Structure Building | 5 | 3.38 | 8 |
| Cancel Morph | 9 | 3.56 | 9 |
| Cancel Production | 2 | 1.33 | 3 |
| Siege | 17 | 13.63 | 8 |
| Unsiege | 4 | 5 | 8 |
| Medivac - Load/Unload All | 5 | 4.8 | 5 |
| Scanner Sweep | 22 | 6.75 | 8 |
| Command Center - Lift Off | 3 | 1.83 | 6 |
| Command Center - Land | 2 | 1.83 | 6 |
| Barracks - Lift Off | 4 | 2.8 | 5 |
| Factory - Lift Off | 4 | 3.6 | 5 |
| Starport - Lift Off | 1 | 1.8 | 5 |
| Factory - Land | 4 | 4 | 4 |
| Starport - Land | 1 | 1.25 | 4 |
| Barracks - Land | 2 | 2 | 5 |
| Lower | 8 | 4.88 | 8 |
| Raise | 7 | 3.33 | 6 |
| Upgrade to Planetary Fortress | 1 | 1.33 | 3 |
| Upgrade to Orbital Command | 4 | 4 | 8 |
| Orbital Command - Lift Off | 3 | 2.13 | 8 |
| Orbital Command - Land | 3 | 2.38 | 8 |
| MorphToHellionTank | 4 | 2.33 | 3 |
| Activate Mine | 20 | 8.4 | 5 |
| Deactivate Mine | 8 | 3.8 | 5 |
| Emergency Thrusters | 3 | 2.4 | 5 |
| Lock On | 1 | 4 | 4 |
| High Impact Payload | 1 | 1 | 2 |
| Defender Mode | 3 | 2.5 | 2 |
| Fighter Mode | 1 | 1 | 2 |
| KD8 Charge | 1 | 1.67 | 6 |