| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 94 | 59 | 2 | 1 | 63% | 09:19 | 00:16 | 21:56 | |
| 49 | 48 | 23 | 1 | 98% | 00:31 | 00:01 | 01:32 | |
| 30 | 30 | 31 | 4 | 100% | 00:52 | 00:15 | 02:22 | |
| 27 | 26 | 18 | 13 | 96% | 01:17 | 00:09 | 03:12 | |
| 18 | 17 | 82 | 13 | 94% | 02:18 | 00:11 | 05:05 | |
| 18 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 14 | 14 | 76 | 14 | 100% | 02:05 | 00:18 | 05:26 | |
| 13 | 13 | 14 | 4 | 100% | 01:18 | 00:15 | 02:22 | |
| 9 | 9 | 11 | 3 | 100% | 01:18 | 00:27 | 01:44 | |
| 5 | 4 | 14 | 7 | 80% | 00:51 | 00:15 | 01:35 | |
| 3 | 3 | 0 | 0 | 100% | 06:44 | 05:58 | 07:22 | |
| 2 | 2 | 0 | 0 | 100% | 00:56 | 00:13 | 01:40 | |
| 1 | 1 | 0 | 0 | 100% | 03:49 | 03:49 | 03:49 | |
| 1 | 1 | 4 | 0 | 100% | 01:19 | 01:19 | 01:19 | |
| 1 | 1 | 2 | 2 | 100% | 04:22 | 04:22 | 04:22 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 18 | 13.33 | 6 |
| Yamato Cannon | 2 | 6.5 | 2 |
| Attack | 317 | 127.14 | 7 |
| Calldown: MULE | 18 | 12.86 | 7 |
| Cancel Morph | 9 | 2.8 | 5 |
| Cancel Production | 1 | 1.33 | 3 |
| Siege | 22 | 17.6 | 5 |
| Unsiege | 20 | 16 | 3 |
| Scanner Sweep | 34 | 17.25 | 4 |
| Bunker - Load/Unload All | 1 | 1.67 | 3 |
| Command Center - Lift Off | 7 | 5 | 4 |
| Command Center - Land | 9 | 6.5 | 4 |
| Barracks - Lift Off | 2 | 1.67 | 6 |
| Factory - Lift Off | 1 | 1.5 | 2 |
| Starport - Lift Off | 1 | 1.33 | 3 |
| Factory - Land | 1 | 1 | 2 |
| Starport - Land | 1 | 1 | 3 |
| Barracks - Land | 2 | 1.6 | 5 |
| Lower | 8 | 6.5 | 6 |
| Raise | 4 | 4.17 | 6 |
| Upgrade to Planetary Fortress | 4 | 3.5 | 4 |
| Upgrade to Orbital Command | 8 | 3.43 | 7 |
| Orbital Command - Lift Off | 4 | 2.2 | 5 |
| Orbital Command - Land | 6 | 2.4 | 5 |
| Build Auto-Turret | 3 | 6.5 | 2 |
| MorphToHellionTank | 5 | 10 | 2 |
| Tactical Jump | 1 | 2.5 | 2 |
| High Impact Payload | 5 | 7.5 | 2 |
| Explosive Payload | 1 | 1 | 1 |
| Defender Mode | 65 | 63 | 3 |
| Fighter Mode | 9 | 10.33 | 3 |
| KD8 Charge | 2 | 3 | 4 |
| ChannelSnipe | 5 | 10 | 1 |
| PortCity_Bridge_UnitNE10Out | 5 | 10 | 1 |
| BattlecruiserAttack | 24 | 29 | 3 |
