| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 64 | 25 | 0 | 0 | 39% | 09:33 | 00:12 | 22:46 | |
| 45 | 4 | 0 | 0 | 9% | 00:03 | 00:00 | 00:33 | |
| 43 | 43 | 44 | 7 | 100% | 00:43 | 00:12 | 02:25 | |
| 13 | 13 | 29 | 4 | 100% | 02:51 | 01:09 | 05:11 | |
| 12 | 10 | 49 | 10 | 83% | 03:52 | 00:25 | 15:44 | |
| 11 | 11 | 5 | 1 | 100% | 00:25 | 00:17 | 00:29 | |
| 9 | 0 | 0 | 0 | 0% | 00:39 | 00:08 | 01:18 | |
| 6 | 6 | 87 | 35 | 100% | 02:09 | 00:38 | 04:11 | |
| 5 | 0 | 0 | 0 | 0% | 18:33 | 17:46 | 19:43 | |
| 1 | 1 | 5 | 5 | 100% | 03:52 | 03:52 | 03:52 | |
| 1 | 1 | 9 | 9 | 100% | 00:28 | 00:28 | 00:28 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 6 | 3.24 | 141 |
| Attack | 177 | 82.49 | 280 |
| Calldown: MULE | 36 | 9.67 | 248 |
| Calldown: Extra Supplies | 1 | 1.7 | 115 |
| Cancel Structure Building | 3 | 2.7 | 188 |
| Cancel Morph | 5 | 2.1 | 190 |
| Cancel Production | 3 | 1.59 | 102 |
| Siege | 12 | 18.12 | 172 |
| Unsiege | 5 | 8.91 | 149 |
| Scanner Sweep | 8 | 10.29 | 154 |
| Assault Mode | 6 | 3.57 | 98 |
| Fighter Mode | 3 | 2.58 | 73 |
| Bunker - Load/Unload All | 2 | 2.23 | 52 |
| Command Center - Lift Off | 2 | 2.78 | 148 |
| Command Center - Land | 4 | 3.31 | 146 |
| Barracks - Lift Off | 1 | 2.09 | 162 |
| Factory - Lift Off | 1 | 1.82 | 111 |
| Starport - Lift Off | 1 | 1.44 | 98 |
| Factory - Land | 1 | 1.91 | 96 |
| Starport - Land | 1 | 1.41 | 95 |
| Barracks - Land | 2 | 2.29 | 159 |
| Lower | 3 | 4.31 | 246 |
| Raise | 2 | 1.99 | 152 |
| Upgrade to Planetary Fortress | 1 | 2.58 | 134 |
| Upgrade to Orbital Command | 5 | 2.89 | 257 |
| Orbital Command - Lift Off | 3 | 2.32 | 81 |
| Orbital Command - Land | 6 | 2.88 | 78 |
| MorphToHellionTank | 2 | 3.68 | 91 |
| High Impact Payload | 2 | 2.35 | 83 |
| Defender Mode | 3 | 7.52 | 81 |
| Fighter Mode | 1 | 5.38 | 55 |
| KD8 Charge | 2 | 1.77 | 70 |
| SalvageEffect | 1 | 1.1 | 30 |