| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 102 | 72 | 0 | 0 | 71% | 09:46 | 00:06 | 27:27 | |
| 54 | 43 | 73 | 6 | 80% | 04:09 | 00:11 | 25:18 | |
| 37 | 32 | 47 | 7 | 86% | 02:00 | 00:08 | 20:25 | |
| 29 | 29 | 87 | 12 | 100% | 02:01 | 00:21 | 03:38 | |
| 24 | 3 | 0 | 0 | 13% | 00:01 | 00:00 | 00:13 | |
| 17 | 17 | 57 | 13 | 100% | 01:54 | 00:22 | 03:37 | |
| 14 | 12 | 136 | 40 | 86% | 04:36 | 00:42 | 21:43 | |
| 12 | 6 | 171 | 39 | 50% | 04:21 | 01:07 | 09:56 | |
| 11 | 1 | 69 | 15 | 9% | 03:04 | 01:08 | 06:03 | |
| 5 | 5 | 37 | 14 | 100% | 01:23 | 00:47 | 01:50 | |
| 4 | 4 | 0 | 0 | 100% | 03:42 | 03:10 | 04:19 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 4 | 4 | 1 |
| Yamato Cannon | 21 | 21 | 1 |
| Move | 1 | 1.4 | 5 |
| Attack | 537 | 235.8 | 5 |
| MULE - Repair | 1 | 1 | 1 |
| Calldown: MULE | 25 | 18.67 | 3 |
| Marauder - Stimpack | 2 | 2 | 2 |
| Cancel Morph | 1 | 1.67 | 3 |
| Cancel Production | 2 | 3 | 4 |
| Stimpack | 25 | 17.5 | 2 |
| Siege | 21 | 10.33 | 3 |
| Unsiege | 10 | 4.33 | 3 |
| Medivac - Load/Unload All | 1 | 1 | 1 |
| Scanner Sweep | 7 | 5 | 2 |
| Assault Mode | 10 | 10 | 1 |
| Fighter Mode | 2 | 2 | 1 |
| Bunker - Load/Unload All | 2 | 2 | 1 |
| Command Center - Lift Off | 7 | 5.5 | 2 |
| Command Center - Land | 7 | 6 | 2 |
| Barracks - Lift Off | 1 | 2 | 3 |
| Starport - Lift Off | 2 | 2 | 3 |
| Starport - Land | 1 | 1.33 | 3 |
| Barracks - Land | 2 | 2.33 | 3 |
| Lower | 2 | 4.33 | 3 |
| Raise | 1 | 3.33 | 3 |
| Upgrade to Planetary Fortress | 6 | 4 | 2 |
| Upgrade to Orbital Command | 2 | 3.33 | 3 |
| Orbital Command - Lift Off | 2 | 2.67 | 3 |
| Orbital Command - Land | 1 | 2.33 | 3 |
| Bunker - Stimpack | 1 | 1 | 1 |
| Tactical Jump | 4 | 4 | 1 |
| High Impact Payload | 2 | 2 | 2 |
| Defender Mode | 18 | 27 | 3 |
| Fighter Mode | 9 | 10.67 | 3 |
| BattlecruiserAttack | 156 | 92.5 | 2 |
| SalvageEffect | 2 | 2 | 1 |