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Replay
Player Stats
White Rabbit LE
LOTV AutoMM
05 May, 2026 2:03 pm
20 Min Game
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ponds Stats
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ponds
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
192
167
324
7
87%
01:10
00:04
04:01
89
65
7
2
73%
07:35
00:07
20:28
55
39
104
9
71%
01:41
00:00
03:57
30
6
0
0
20%
00:05
00:30
00:32
19
12
0
0
63%
01:39
00:06
03:00
16
9
137
33
56%
02:41
00:46
14:30
15
7
29
8
47%
02:42
00:44
06:43
10
6
45
9
60%
01:48
00:17
03:35
2
2
1
1
100%
01:15
01:14
01:15
2
2
2
2
100%
01:48
01:34
02:02
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
7
4.71
246
Move
11
11.28
454
Attack
433
133.89
444
MULE - Repair
5
1.85
13
Calldown: MULE
29
14.01
435
Marauder - Stimpack
1
2.7
163
Calldown: Extra Supplies
4
2.07
260
Cancel Structure Building
5
4.65
352
Cancel Morph
1
2.49
357
Cancel Production
1
1.38
116
Stimpack
46
18.81
340
Siege
21
8.77
316
Unsiege
6
4.28
260
Medivac - Load/Unload All
20
8.05
313
Scanner Sweep
14
13.39
319
Command Center - Lift Off
3
3.18
268
Command Center - Land
3
3.53
265
Barracks - Lift Off
4
2.73
350
Factory - Lift Off
3
2.46
356
Starport - Lift Off
2
1.64
347
Factory - Land
3
2.16
318
Starport - Land
1
1.34
291
Barracks - Land
3
2.57
344
Lower
11
6.02
446
Raise
2
2.53
270
Upgrade to Planetary Fortress
2
2.78
223
Upgrade to Orbital Command
4
3.61
438
Orbital Command - Lift Off
3
2.07
314
Orbital Command - Land
2
2.06
308
Activate Mine
7
10.6
217
Deactivate Mine
6
4.18
170
Emergency Thrusters
23
7.39
331
Defender Mode
33
25.8
122
Fighter Mode
5
5.05
91
KD8 Charge
1
1.63
242