| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 157 | 120 | 126 | 6 | 76% | 01:08 | 00:01 | 05:22 | |
| 93 | 24 | 2 | 1 | 26% | 06:47 | 00:10 | 14:34 | |
| 28 | 10 | 31 | 4 | 36% | 01:12 | 00:01 | 04:12 | |
| 18 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 10 | 5 | 8 | 2 | 50% | 02:06 | 00:15 | 05:21 | |
| 10 | 4 | 0 | 0 | 40% | 01:52 | 00:21 | 04:25 | |
| 4 | 4 | 2 | 2 | 100% | 00:59 | 00:34 | 01:25 | |
| 4 | 0 | 7 | 3 | 0% | 01:40 | 01:19 | 01:48 | |
| 2 | 2 | 4 | 2 | 100% | 01:00 | 00:30 | 01:30 | |
| 2 | 2 | 1 | 1 | 100% | 00:52 | 00:40 | 01:04 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| EMP | 6 | 6 | 1 |
| Move | 15 | 7.77 | 31 |
| Attack | 395 | 176.03 | 33 |
| Calldown: MULE | 9 | 6.77 | 22 |
| Set Rally Point | 5 | 6.04 | 26 |
| Command Center - Rally | 5 | 3.77 | 22 |
| Marauder - Stimpack | 2 | 2.5 | 2 |
| Calldown: Extra Supplies | 1 | 1.56 | 18 |
| Gather/Return Cargo | 3 | 2.21 | 19 |
| Cancel Structure Building | 22 | 10.04 | 23 |
| Cancel Morph | 3 | 2.94 | 18 |
| Cancel Production | 1 | 2 | 9 |
| Stimpack | 33 | 13.29 | 14 |
| Siege | 5 | 6.83 | 12 |
| Unsiege | 3 | 3.2 | 10 |
| Scanner Sweep | 8 | 6.28 | 18 |
| Assault Mode | 6 | 4 | 2 |
| Fighter Mode | 2 | 1.5 | 2 |
| Bunker - Load/Unload All | 3 | 3.09 | 11 |
| Command Center - Lift Off | 1 | 1.9 | 10 |
| Command Center - Land | 1 | 1.9 | 10 |
| Factory - Lift Off | 3 | 1.75 | 12 |
| Starport - Lift Off | 2 | 1.5 | 6 |
| Factory - Land | 2 | 1.63 | 8 |
| Starport - Land | 1 | 1.25 | 4 |
| Lower | 3 | 2.77 | 22 |
| Raise | 1 | 1.93 | 15 |
| Upgrade to Planetary Fortress | 2 | 1.5 | 6 |
| Upgrade to Orbital Command | 4 | 3.32 | 22 |
| Orbital Command - Lift Off | 2 | 1.6 | 15 |
| Orbital Command - Land | 2 | 1.5 | 14 |
| Activate Mine | 7 | 26.33 | 3 |
| Deactivate Mine | 2 | 8 | 3 |
| Emergency Thrusters | 6 | 6 | 9 |
| KD8 Charge | 3 | 5.35 | 17 |
| SalvageEffect | 1 | 1 | 3 |