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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
03 May, 2026 12:31 pm
20 Min Game
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ReMinDeR
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
202
179
304
9
89%
00:55
00:02
05:04
93
25
8
1
27%
11:47
00:02
20:25
65
49
101
13
75%
00:56
00:06
03:51
44
36
190
15
82%
00:51
00:05
02:53
28
4
0
0
14%
00:02
00:00
00:30
18
16
111
28
89%
00:58
00:04
02:09
17
12
0
0
71%
02:18
00:29
07:02
5
5
54
22
100%
01:23
00:39
02:01
4
4
4
1
100%
01:46
01:20
02:52
1
1
2
2
100%
03:51
03:51
03:51
1
1
1
1
100%
02:52
02:52
02:52
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
1
3.12
228
Stop
12
10.28
478
Move
1
5.77
349
Attack
845
247.56
536
Calldown: MULE
28
12.03
532
Marauder - Stimpack
1
2.37
112
Cancel Structure Building
9
4.9
443
Cancel Morph
4
2.73
418
Cancel Production
1
1.92
143
Stimpack
46
15.16
375
Siege
8
10.5
456
Unsiege
5
6.41
402
Medivac - Load/Unload All
28
12.34
340
Scanner Sweep
23
8.16
398
Bunker - Load/Unload All
1
2.07
187
Command Center - Lift Off
5
2.53
192
Command Center - Land
4
2.12
189
Barracks - Lift Off
3
2.33
444
Factory - Lift Off
4
2.66
265
Starport - Lift Off
2
1.53
390
Factory - Land
1
1.54
196
Starport - Land
1
1.15
333
Barracks - Land
2
1.87
431
Lower
4
7
531
Raise
2
2.23
334
Upgrade to Planetary Fortress
5
2.69
135
Upgrade to Orbital Command
10
4.25
536
Orbital Command - Lift Off
3
2.64
351
Orbital Command - Land
3
2.38
344
Bunker - Attack
2
2.27
26
MorphToHellionTank
2
2.72
46
Activate Mine
48
10.46
210
Deactivate Mine
11
4.79
163
Emergency Thrusters
29
12.96
366
Defender Mode
39
18.32
157
Fighter Mode
18
7.09
119
KD8 Charge
5
3.2
471