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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
14 May, 2026 4:25 am
32 Min Game
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eyk Stats
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Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
134
122
3
2
91%
05:53
00:06
32:04
129
127
175
9
98%
01:27
00:03
06:03
52
5
0
0
10%
00:02
00:00
00:33
40
38
100
11
95%
01:53
00:08
05:49
24
22
105
20
92%
01:35
00:11
05:57
21
18
104
14
86%
02:14
00:05
16:15
20
20
118
27
100%
01:10
00:11
04:05
19
16
393
81
84%
04:31
00:10
25:12
17
15
0
0
88%
03:01
00:11
07:17
16
16
10
1
100%
00:21
00:01
00:53
16
15
57
9
94%
01:41
00:30
04:37
7
7
14
5
100%
01:25
00:30
03:04
2
2
12
10
100%
02:45
02:33
02:57
1
1
5
5
100%
01:39
01:39
01:39
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Cloacking Field
1
1.72
29
EMP
2
15.58
38
Stop
9
3.18
38
Move
3
5.69
98
Attack
441
168.89
131
Ghost - Hold Fire
7
8.36
28
Spray
7
8.36
28
Calldown: MULE
28
14.45
131
Marauder - Stimpack
8
3.93
72
Calldown: Extra Supplies
2
1.29
73
Cancel Morph
3
1.83
84
Stimpack
57
22.34
107
Siege
26
19.48
116
Unsiege
10
8.7
106
Medivac - Load/Unload All
14
8.22
81
Scanner Sweep
25
19.26
103
Command Center - Lift Off
15
3.25
118
Command Center - Land
16
3.53
118
Barracks - Lift Off
3
2.5
124
Factory - Lift Off
3
2.38
98
Starport - Lift Off
3
1.7
117
Factory - Land
3
2.21
96
Starport - Land
2
1.45
115
Barracks - Land
6
2.25
122
Lower
4
3.61
128
Upgrade to Planetary Fortress
11
3.56
77
Upgrade to Orbital Command
10
4.42
131
Orbital Command - Lift Off
7
3.26
97
Orbital Command - Land
5
3.63
92
MorphToHellionTank
2
1.61
31
Activate Mine
21
7.57
91
Deactivate Mine
6
3.39
46
Emergency Thrusters
18
7.3
82
Defender Mode
55
25.03
70
Fighter Mode
20
8.89
61
KD8 Charge
2
2.41
99
ChannelSnipe
57
85.79
39
PortCity_Bridge_UnitNE10Out
57
85.79
39