| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 88 | 84 | 0 | 0 | 95% | 03:33 | 00:03 | 17:13 | |
| 78 | 78 | 60 | 5 | 100% | 01:02 | 00:03 | 03:02 | |
| 44 | 41 | 94 | 11 | 93% | 01:11 | 00:05 | 03:33 | |
| 27 | 1 | 0 | 0 | 4% | 00:02 | 00:00 | 00:35 | |
| 15 | 15 | 15 | 3 | 100% | 01:04 | 00:07 | 02:40 | |
| 7 | 6 | 15 | 7 | 86% | 00:31 | 00:04 | 00:49 | |
| 6 | 6 | 3 | 2 | 100% | 01:04 | 00:25 | 01:54 | |
| 4 | 4 | 0 | 0 | 100% | 04:44 | 01:04 | 06:47 | |
| 3 | 3 | 3 | 2 | 100% | 02:16 | 00:55 | 04:33 | |
| 2 | 2 | 5 | 4 | 100% | 00:31 | 00:23 | 00:39 | |
| 2 | 2 | 6 | 4 | 100% | 00:59 | 00:57 | 01:02 | |
| 1 | 1 | 0 | 0 | 100% | 00:14 | 00:14 | 00:14 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 3 | 23 |
| EMP | 5 | 8.64 | 11 |
| Move | 5 | 3.2 | 25 |
| Attack | 140 | 151.88 | 25 |
| Calldown: MULE | 29 | 25 | 25 |
| Marauder - Stimpack | 11 | 6.9 | 20 |
| Calldown: Extra Supplies | 2 | 2.15 | 20 |
| Cancel Structure Building | 3 | 5.1 | 20 |
| Cancel Morph | 2 | 2.32 | 22 |
| Cancel Production | 2 | 1.77 | 13 |
| Stimpack | 16 | 18.71 | 24 |
| Siege | 2 | 11.87 | 23 |
| Medivac - Load/Unload All | 12 | 7.14 | 22 |
| Scanner Sweep | 7 | 13.54 | 24 |
| Assault Mode | 1 | 1.5 | 6 |
| Bunker - Load/Unload All | 1 | 1.8 | 5 |
| Factory - Lift Off | 1 | 2.41 | 22 |
| Lower | 11 | 9.2 | 25 |
| Raise | 4 | 3.57 | 21 |
| Upgrade to Orbital Command | 4 | 4.4 | 25 |
| Orbital Command - Lift Off | 6 | 3.43 | 21 |
| Orbital Command - Land | 5 | 2.9 | 20 |
| Activate Mine | 12 | 7.75 | 20 |
| Deactivate Mine | 3 | 2.71 | 17 |
| Emergency Thrusters | 8 | 7.09 | 23 |
| Defender Mode | 4 | 9 | 19 |
| Fighter Mode | 1 | 2.73 | 15 |
| ChannelSnipe | 3 | 153.6 | 10 |
| PortCity_Bridge_UnitNE10Out | 3 | 153.6 | 10 |
| SalvageEffect | 1 | 1.8 | 5 |