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Replay
Player Stats
Undercurrent LE
LOTV AutoMM
16 May, 2026 8:55 pm
21 Min Game
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魔方狂人 Stats
ming Stats
魔方狂人
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
116
67
5
2
58%
07:57
00:03
21:58
74
11
0
0
15%
00:02
00:00
00:33
56
56
47
8
100%
00:52
00:07
02:20
39
22
190
14
56%
03:20
00:33
07:51
38
38
22
8
100%
01:01
00:14
02:20
19
15
112
26
79%
01:30
00:10
03:23
19
13
25
4
68%
02:27
00:40
06:47
14
7
37
7
50%
01:01
00:25
02:00
10
10
22
4
100%
00:57
00:13
02:26
7
7
3
1
100%
00:31
00:04
00:45
2
2
7
6
100%
01:43
00:42
02:44
1
0
0
0
0%
02:40
02:40
02:40
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
3
5.59
39
Yamato Cannon
2
5.55
11
Attack
164
79.2
100
MULE - Repair
1
2.65
17
Calldown: MULE
25
26.9
58
Cancel Structure Building
1
3.73
49
Cancel Morph
8
3.44
61
Cancel Production
1
2.45
55
Siege
17
19.36
42
Unsiege
10
10.98
41
Scanner Sweep
32
25.25
40
Assault Mode
5
5.14
14
Fighter Mode
2
5
12
Command Center - Lift Off
5
4.27
45
Command Center - Land
10
5.2
45
Barracks - Lift Off
1
2.87
53
Factory - Lift Off
1
1.78
37
Factory - Land
1
1.45
33
Barracks - Land
1
2.8
46
Lower
6
5.74
57
Upgrade to Planetary Fortress
3
4.27
33
Upgrade to Orbital Command
7
8.4
58
Orbital Command - Lift Off
4
5.86
36
Orbital Command - Land
10
7
33
MorphToHellionTank
9
5.25
20
Activate Mine
1
3.83
12
Lock On
2
5.82
11
Tactical Jump
2
2.6
15
High Impact Payload
7
4.71
14
Explosive Payload
1
1
3
Defender Mode
39
41.65
23
Fighter Mode
4
10.52
21
KD8 Charge
5
6.12
26
BattlecruiserAttack
1
12.67
9