| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 139 | 108 | 50 | 3 | 78% | 00:58 | 00:03 | 03:26 | |
| 73 | 1 | 0 | 0 | 1% | 12:04 | 02:53 | 18:06 | |
| 42 | 36 | 13 | 3 | 86% | 00:50 | 00:04 | 02:12 | |
| 19 | 12 | 19 | 8 | 63% | 01:03 | 00:10 | 02:20 | |
| 18 | 12 | 16 | 3 | 67% | 01:05 | 00:14 | 02:55 | |
| 18 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 14 | 10 | 5 | 2 | 71% | 01:27 | 00:23 | 05:54 | |
| 11 | 7 | 0 | 0 | 64% | 01:07 | 00:10 | 02:33 | |
| 5 | 5 | 7 | 6 | 100% | 01:09 | 00:29 | 01:54 | |
| 3 | 3 | 4 | 4 | 100% | 01:22 | 00:46 | 02:02 | |
| 2 | 2 | 0 | 0 | 100% | 00:14 | 00:12 | 00:15 | |
| 2 | 2 | 0 | 0 | 100% | 00:10 | 00:10 | 00:11 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 5.19 | 99 |
| Personal Cloacking | 5 | 7.71 | 28 |
| Nuclear Strike | 4 | 4 | 6 |
| EMP | 18 | 6.73 | 26 |
| Attack | 161 | 161.71 | 160 |
| Calldown: MULE | 13 | 21.04 | 140 |
| Marauder - Stimpack | 3 | 4.16 | 74 |
| Calldown: Extra Supplies | 2 | 2.31 | 113 |
| Cancel Structure Building | 4 | 3.76 | 125 |
| Cancel Morph | 1 | 2.29 | 107 |
| Stimpack | 20 | 24.08 | 108 |
| Siege | 3 | 30.53 | 125 |
| Medivac - Load/Unload All | 4 | 11.51 | 111 |
| Scanner Sweep | 8 | 12.66 | 108 |
| Barracks - Lift Off | 1 | 2.67 | 117 |
| Factory - Lift Off | 2 | 2.32 | 113 |
| Starport - Lift Off | 1 | 1.65 | 97 |
| Factory - Land | 2 | 2.33 | 106 |
| Starport - Land | 1 | 1.59 | 88 |
| Barracks - Land | 1 | 2.64 | 111 |
| Lower | 2 | 4.13 | 139 |
| Upgrade to Planetary Fortress | 2 | 7.02 | 83 |
| Upgrade to Orbital Command | 3 | 5.05 | 142 |
| Activate Mine | 13 | 5.86 | 37 |
| Deactivate Mine | 4 | 2.32 | 25 |
| Emergency Thrusters | 7 | 10.85 | 112 |
| Lock On | 3 | 8.28 | 32 |
| ChannelSnipe | 1 | 287.84 | 37 |
| PortCity_Bridge_UnitNE10Out | 1 | 287.84 | 37 |