| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 256 | 254 | 249 | 5 | 99% | 00:49 | 00:06 | 03:18 | |
| 87 | 29 | 1 | 1 | 33% | 12:22 | 00:10 | 23:43 | |
| 47 | 45 | 45 | 5 | 96% | 00:48 | 00:08 | 01:44 | |
| 25 | 1 | 0 | 0 | 4% | 00:01 | 00:00 | 00:33 | |
| 23 | 23 | 217 | 22 | 100% | 01:11 | 00:13 | 02:53 | |
| 17 | 15 | 0 | 0 | 88% | 02:44 | 00:21 | 11:48 | |
| 8 | 8 | 20 | 9 | 100% | 00:44 | 00:12 | 01:33 | |
| 6 | 2 | 1 | 1 | 33% | 00:43 | 00:10 | 02:06 | |
| 4 | 4 | 4 | 2 | 100% | 02:34 | 02:27 | 02:40 | |
| 2 | 2 | 9 | 6 | 100% | 00:47 | 00:40 | 00:54 | |
| 1 | 1 | 2 | 2 | 100% | 03:32 | 03:32 | 03:32 | |
| 1 | 1 | 1 | 1 | 100% | 01:28 | 01:28 | 01:28 | |
| 1 | 0 | 0 | 0 | 0% | 00:17 | 00:17 | 00:17 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 2.11 | 94 |
| Move | 2 | 3.42 | 172 |
| Attack | 404 | 118.17 | 176 |
| Calldown: MULE | 25 | 9.8 | 175 |
| Marauder - Stimpack | 4 | 1.55 | 20 |
| Calldown: Extra Supplies | 1 | 1.52 | 95 |
| Gather/Return Cargo | 1 | 2.24 | 125 |
| Cancel Structure Building | 2 | 2.82 | 114 |
| Cancel Morph | 2 | 2.09 | 136 |
| Cancel Production | 1 | 1.33 | 43 |
| Stimpack | 46 | 13.7 | 66 |
| Siege | 43 | 10.09 | 123 |
| Unsiege | 20 | 4.76 | 117 |
| Medivac - Load/Unload All | 15 | 3.4 | 53 |
| Scanner Sweep | 27 | 8.49 | 136 |
| Command Center - Lift Off | 2 | 1.34 | 61 |
| Command Center - Land | 2 | 1.48 | 58 |
| Barracks - Lift Off | 4 | 2.73 | 151 |
| Factory - Lift Off | 5 | 2.18 | 129 |
| Starport - Lift Off | 2 | 1.54 | 100 |
| Factory - Land | 3 | 1.68 | 99 |
| Starport - Land | 1 | 1.15 | 78 |
| Barracks - Land | 3 | 2 | 136 |
| Lower | 3 | 3.25 | 166 |
| Upgrade to Planetary Fortress | 4 | 1.82 | 57 |
| Upgrade to Orbital Command | 3 | 3.82 | 175 |
| Orbital Command - Lift Off | 1 | 1.87 | 115 |
| Orbital Command - Land | 1 | 1.63 | 112 |
| Emergency Thrusters | 12 | 4.12 | 59 |
| High Impact Payload | 1 | 4.15 | 20 |
| Defender Mode | 16 | 6.81 | 43 |
| Fighter Mode | 3 | 3.61 | 33 |