| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 85 | 83 | 68 | 5 | 98% | 02:21 | 00:04 | 12:55 | |
| 59 | 56 | 0 | 0 | 95% | 08:11 | 00:52 | 26:10 | |
| 54 | 53 | 54 | 4 | 98% | 02:25 | 00:01 | 11:44 | |
| 19 | 1 | 0 | 0 | 5% | 00:02 | 00:00 | 00:33 | |
| 9 | 3 | 19 | 4 | 33% | 10:07 | 04:59 | 13:37 | |
| 8 | 8 | 5 | 2 | 100% | 02:47 | 02:08 | 03:59 | |
| 7 | 7 | 20 | 6 | 100% | 02:22 | 00:19 | 04:38 | |
| 7 | 5 | 0 | 0 | 71% | 06:33 | 00:40 | 14:41 | |
| 4 | 4 | 10 | 6 | 100% | 04:24 | 01:07 | 07:37 | |
| 1 | 1 | 0 | 0 | 100% | 00:59 | 00:59 | 00:59 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 1 | 1 |
| EMP | 20 | 11.5 | 2 |
| Stop | 1 | 1.25 | 4 |
| Move | 2 | 1.5 | 2 |
| Attack | 195 | 70.1 | 20 |
| Ghost - Hold Fire | 1 | 2 | 1 |
| Spray | 1 | 2 | 1 |
| Calldown: MULE | 10 | 5.1 | 20 |
| Marauder - Stimpack | 3 | 2 | 2 |
| Calldown: Extra Supplies | 2 | 1.5 | 12 |
| Cancel Structure Building | 2 | 2.45 | 11 |
| Cancel Morph | 1 | 1.62 | 13 |
| Cancel Production | 3 | 1.5 | 6 |
| Stimpack | 19 | 5.64 | 11 |
| Siege | 8 | 10 | 13 |
| Unsiege | 2 | 3.78 | 9 |
| Medivac - Load/Unload All | 6 | 3 | 4 |
| Scanner Sweep | 10 | 4.47 | 17 |
| Assault Mode | 3 | 6.88 | 8 |
| Fighter Mode | 2 | 2.13 | 8 |
| Bunker - Load/Unload All | 1 | 1.5 | 2 |
| Command Center - Lift Off | 1 | 1.4 | 5 |
| Command Center - Land | 2 | 2.2 | 5 |
| Barracks - Lift Off | 5 | 2.4 | 15 |
| Factory - Lift Off | 1 | 2 | 8 |
| Starport - Lift Off | 2 | 1.6 | 5 |
| Barracks - Land | 5 | 2.09 | 11 |
| Lower | 8 | 3.28 | 18 |
| Raise | 5 | 2.7 | 10 |
| Upgrade to Orbital Command | 10 | 3.1 | 20 |
| Orbital Command - Lift Off | 1 | 1.29 | 7 |
| Orbital Command - Land | 1 | 1.17 | 6 |
| Defender Mode | 72 | 31.29 | 7 |
| Fighter Mode | 23 | 10.6 | 5 |
| SalvageEffect | 1 | 1 | 1 |