| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 131 | 131 | 100 | 5 | 100% | 01:12 | 00:10 | 07:58 | |
| 105 | 64 | 0 | 0 | 61% | 09:35 | 00:03 | 21:31 | |
| 40 | 40 | 39 | 4 | 100% | 00:49 | 00:16 | 01:42 | |
| 38 | 8 | 0 | 0 | 21% | 00:04 | 00:00 | 00:33 | |
| 27 | 26 | 113 | 29 | 96% | 01:22 | 00:14 | 07:45 | |
| 15 | 15 | 65 | 11 | 100% | 01:45 | 00:18 | 05:48 | |
| 12 | 12 | 44 | 13 | 100% | 00:45 | 00:01 | 01:50 | |
| 10 | 10 | 0 | 0 | 100% | 01:34 | 00:41 | 04:53 | |
| 10 | 10 | 0 | 0 | 100% | 00:47 | 00:14 | 01:06 | |
| 8 | 8 | 1 | 0 | 100% | 00:47 | 00:14 | 01:06 | |
| 6 | 6 | 17 | 4 | 100% | 00:41 | 00:28 | 01:00 | |
| 5 | 0 | 4 | 2 | 0% | 00:24 | 00:24 | 00:24 | |
| 3 | 3 | 19 | 10 | 100% | 00:23 | 00:20 | 00:26 | |
| 1 | 1 | 1 | 1 | 100% | 04:06 | 04:06 | 04:06 | |
| 1 | 1 | 1 | 1 | 100% | 02:05 | 02:05 | 02:05 | |
| 1 | 1 | 1 | 1 | 100% | 00:00 | 00:00 | 00:00 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 3 | 4.67 | 3 |
| Personal Cloacking | 2 | 2 | 1 |
| Nuclear Strike | 2 | 2 | 1 |
| Move | 1 | 1.5 | 4 |
| Attack | 166 | 99.25 | 4 |
| Calldown: MULE | 54 | 24.25 | 4 |
| Marauder - Stimpack | 2 | 2 | 1 |
| Calldown: Extra Supplies | 1 | 1.33 | 3 |
| Cancel Structure Building | 3 | 2.33 | 3 |
| Cancel Morph | 8 | 3.67 | 3 |
| Stimpack | 16 | 8.67 | 3 |
| Siege | 10 | 5 | 3 |
| Unsiege | 6 | 6 | 1 |
| Medivac - Load/Unload All | 9 | 5.33 | 3 |
| Scanner Sweep | 11 | 6.33 | 3 |
| Command Center - Lift Off | 14 | 7.5 | 2 |
| Command Center - Land | 8 | 4.5 | 2 |
| Lower | 7 | 4 | 4 |
| Raise | 5 | 2.25 | 4 |
| Upgrade to Planetary Fortress | 17 | 10 | 2 |
| Upgrade to Orbital Command | 14 | 7 | 4 |
| Orbital Command - Lift Off | 8 | 4 | 3 |
| Orbital Command - Land | 2 | 1.67 | 3 |
| MorphToHellionTank | 5 | 5 | 1 |
| Activate Mine | 26 | 9.67 | 3 |
| Deactivate Mine | 14 | 7.5 | 2 |
| Emergency Thrusters | 25 | 12 | 3 |
| Tactical Jump | 1 | 1 | 1 |
| High Impact Payload | 11 | 11 | 1 |
| Defender Mode | 9 | 7 | 3 |
| KD8 Charge | 1 | 1.75 | 4 |
| BattlecruiserAttack | 3 | 3 | 1 |