| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 105 | 50 | 1 | 1 | 48% | 10:07 | 00:12 | 22:27 | |
| 64 | 6 | 0 | 0 | 9% | 00:02 | 00:00 | 00:21 | |
| 17 | 17 | 57 | 8 | 100% | 00:36 | 00:11 | 02:51 | |
| 15 | 9 | 42 | 13 | 60% | 04:36 | 00:06 | 11:17 | |
| 13 | 4 | 254 | 33 | 31% | 10:18 | 00:39 | 16:30 | |
| 10 | 3 | 28 | 5 | 30% | 01:41 | 00:12 | 02:25 | |
| 9 | 9 | 14 | 6 | 100% | 02:28 | 00:14 | 07:07 | |
| 9 | 3 | 3 | 1 | 33% | 01:10 | 00:03 | 01:44 | |
| 8 | 1 | 88 | 29 | 13% | 09:53 | 04:42 | 14:42 | |
| 8 | 0 | 33 | 6 | 0% | 02:30 | 00:12 | 03:52 | |
| 5 | 5 | 3 | 1 | 100% | 02:26 | 01:10 | 03:15 | |
| 5 | 1 | 33 | 10 | 20% | 07:15 | 00:52 | 09:08 | |
| 2 | 2 | 9 | 5 | 100% | 02:17 | 02:16 | 02:17 | |
| 2 | 1 | 0 | 0 | 50% | 08:05 | 04:25 | 11:46 | |
| 1 | 1 | 1 | 1 | 100% | 00:53 | 00:53 | 00:53 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 5 | 3.5 | 2 |
| Cloacking Field | 12 | 12 | 1 |
| Yamato Cannon | 1 | 1 | 1 |
| Move | 8 | 6.75 | 4 |
| Attack | 191 | 166.25 | 4 |
| Calldown: MULE | 69 | 42.5 | 4 |
| Cancel Structure Building | 6 | 3.5 | 4 |
| Cancel Morph | 1 | 3 | 4 |
| Cancel Production | 1 | 1 | 2 |
| Siege | 3 | 6.25 | 4 |
| Scanner Sweep | 8 | 13 | 4 |
| Assault Mode | 31 | 16.5 | 2 |
| Command Center - Lift Off | 2 | 3.67 | 3 |
| Command Center - Land | 2 | 2.33 | 3 |
| Barracks - Lift Off | 7 | 2.75 | 4 |
| Factory - Lift Off | 3 | 1.75 | 4 |
| Starport - Lift Off | 3 | 1.5 | 4 |
| Factory - Land | 2 | 1.5 | 2 |
| Starport - Land | 4 | 2 | 4 |
| Barracks - Land | 2 | 2 | 1 |
| Lower | 8 | 6.75 | 4 |
| Raise | 1 | 2 | 3 |
| Upgrade to Planetary Fortress | 12 | 4.25 | 4 |
| Upgrade to Orbital Command | 17 | 10.75 | 4 |
| Orbital Command - Lift Off | 3 | 3.75 | 4 |
| Orbital Command - Land | 4 | 3.25 | 4 |
| Build Auto-Turret | 11 | 8.5 | 2 |
| Activate Mine | 16 | 16 | 1 |
| Deactivate Mine | 3 | 3 | 1 |
| Tactical Jump | 1 | 1 | 1 |
| High Impact Payload | 1 | 1 | 1 |
| Defender Mode | 32 | 32 | 1 |
| Fighter Mode | 10 | 10 | 1 |
| KD8 Charge | 1 | 1 | 1 |
| ChannelSnipe | 85 | 170 | 1 |
| PortCity_Bridge_UnitNE10Out | 85 | 170 | 1 |
| BattlecruiserAttack | 15 | 15 | 1 |
| RavenShredderMissile | 6 | 4 | 2 |
| SalvageEffect | 1 | 1.5 | 2 |