| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 74 | 45 | 1 | 1 | 61% | 07:12 | 00:02 | 18:40 | |
| 42 | 37 | 6 | 1 | 88% | 01:43 | 00:07 | 15:01 | |
| 27 | 1 | 0 | 0 | 4% | 00:01 | 00:00 | 00:21 | |
| 22 | 13 | 33 | 6 | 59% | 01:39 | 00:05 | 03:47 | |
| 14 | 13 | 35 | 6 | 93% | 01:11 | 00:00 | 01:56 | |
| 12 | 12 | 4 | 1 | 100% | 01:06 | 00:02 | 03:37 | |
| 12 | 12 | 9 | 3 | 100% | 01:32 | 00:04 | 03:46 | |
| 8 | 8 | 1 | 1 | 100% | 01:20 | 00:12 | 04:37 | |
| 4 | 4 | 11 | 5 | 100% | 00:32 | 00:23 | 00:36 | |
| 4 | 4 | 1 | 0 | 100% | 01:59 | 00:50 | 04:37 | |
| 3 | 3 | 1 | 1 | 100% | 01:08 | 00:33 | 01:33 | |
| 3 | 3 | 0 | 0 | 100% | 01:46 | 00:07 | 04:05 | |
| 2 | 2 | 1 | 1 | 100% | 01:09 | 00:07 | 02:11 | |
| 2 | 2 | 0 | 0 | 100% | 00:44 | 00:03 | 01:25 | |
| 2 | 2 | 1 | 1 | 100% | 00:48 | 00:38 | 00:59 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Yamato Cannon | 1 | 10.33 | 3 |
| Stop | 1 | 1 | 2 |
| Move | 4 | 2.8 | 5 |
| Attack | 67 | 60.17 | 6 |
| Calldown: MULE | 27 | 18.67 | 6 |
| Cancel Structure Building | 1 | 3 | 5 |
| Cancel Morph | 2 | 4.2 | 5 |
| Siege | 35 | 11.5 | 6 |
| Unsiege | 14 | 5.67 | 6 |
| Scanner Sweep | 11 | 12 | 4 |
| Assault Mode | 2 | 2.67 | 3 |
| Command Center - Lift Off | 4 | 3.5 | 4 |
| Command Center - Land | 4 | 3.25 | 4 |
| Barracks - Lift Off | 7 | 3.83 | 6 |
| Factory - Lift Off | 3 | 3.83 | 6 |
| Starport - Lift Off | 2 | 3.6 | 5 |
| Factory - Land | 2 | 2.67 | 6 |
| Starport - Land | 2 | 4 | 5 |
| Barracks - Land | 4 | 2.67 | 6 |
| Lower | 5 | 4.5 | 6 |
| Raise | 2 | 1.8 | 5 |
| Upgrade to Planetary Fortress | 5 | 6.75 | 4 |
| Upgrade to Orbital Command | 3 | 3.67 | 6 |
| Orbital Command - Lift Off | 2 | 1.75 | 4 |
| Orbital Command - Land | 3 | 2 | 4 |
| MorphToHellionTank | 1 | 2 | 2 |
| Activate Mine | 6 | 9.2 | 5 |
| Deactivate Mine | 1 | 3.6 | 5 |
| Tactical Jump | 1 | 2 | 4 |
| High Impact Payload | 2 | 3 | 3 |
| Explosive Payload | 1 | 1 | 1 |
| Defender Mode | 8 | 7.4 | 5 |
| Fighter Mode | 3 | 3.2 | 5 |
| KD8 Charge | 2 | 2 | 2 |
| BattlecruiserAttack | 2 | 9 | 5 |