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Replay
Player Stats
Rust Bucket LE
LOTV AutoMM
19 May, 2026 12:37 pm
20 Min Game
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Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
177
169
255
7
95%
01:03
00:01
04:26
92
34
1
1
37%
08:12
00:18
20:39
33
32
71
9
97%
00:57
00:20
02:19
28
0
0
0
0%
00:00
00:00
00:00
17
12
44
6
71%
01:13
00:22
03:12
15
10
0
0
67%
03:04
00:26
09:29
5
4
14
5
80%
01:24
00:22
04:15
5
3
40
20
60%
01:57
00:47
03:47
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
1
1.71
89
EMP
10
11.94
93
Move
12
5.85
860
Attack
294
115.01
961
MULE - Repair
1
1.74
19
Calldown: MULE
23
12.93
257
Marauder - Stimpack
1
2.55
95
Calldown: Extra Supplies
4
1.81
166
Cancel Structure Building
18
4.45
655
Stimpack
27
14.92
211
Siege
5
8.34
151
Unsiege
2
4.14
129
Medivac - Load/Unload All
10
8.64
190
Scanner Sweep
22
8.96
202
Bunker - Load/Unload All
2
2.37
124
Factory - Lift Off
1
1.65
124
Starport - Lift Off
1
1.11
92
Starport - Land
1
1.13
82
Lower
8
3.33
244
Raise
5
1.85
124
Upgrade to Orbital Command
4
3.91
258
Orbital Command - Lift Off
3
2.23
178
Orbital Command - Land
3
2.3
176
Emergency Thrusters
15
6.95
204
Defender Mode
18
6.57
77
Fighter Mode
11
3.67
52
ChannelSnipe
28
35.84
61
PortCity_Bridge_UnitNE10Out
28
35.84
61
SalvageEffect
1
1.1
82