| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 100 | 66 | 46 | 3 | 66% | 02:30 | 00:10 | 11:11 | |
| 76 | 1 | 0 | 0 | 1% | 12:10 | 00:54 | 19:23 | |
| 19 | 17 | 2 | 1 | 89% | 01:00 | 00:16 | 02:00 | |
| 13 | 9 | 39 | 7 | 69% | 05:36 | 00:24 | 11:53 | |
| 12 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 8 | 8 | 0 | 0 | 100% | 01:22 | 00:21 | 02:16 | |
| 5 | 4 | 9 | 5 | 80% | 02:57 | 00:22 | 11:42 | |
| 5 | 0 | 12 | 5 | 0% | 03:12 | 00:04 | 07:43 | |
| 3 | 2 | 28 | 26 | 67% | 02:37 | 01:17 | 04:44 | |
| 2 | 2 | 4 | 4 | 100% | 01:39 | 00:19 | 03:00 | |
| 1 | 1 | 4 | 4 | 100% | 00:51 | 00:51 | 00:51 | |
| 1 | 1 | 2 | 2 | 100% | 03:34 | 03:34 | 03:34 | |
| 1 | 1 | 2 | 2 | 100% | 00:57 | 00:57 | 00:57 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 2.63 | 100 |
| Personal Cloacking | 2 | 2.18 | 17 |
| Nuclear Strike | 2 | 1.89 | 9 |
| EMP | 3 | 6.37 | 27 |
| Move | 2 | 2.5 | 157 |
| Attack | 133 | 95.52 | 185 |
| Ghost - Hold Fire | 1 | 2.67 | 18 |
| Spray | 1 | 2.67 | 18 |
| Calldown: MULE | 12 | 9.19 | 177 |
| Calldown: Extra Supplies | 1 | 1.91 | 121 |
| Cancel Structure Building | 1 | 2.3 | 116 |
| Stimpack | 8 | 8.18 | 145 |
| Siege | 7 | 8.92 | 156 |
| Unsiege | 3 | 4.02 | 127 |
| Medivac - Load/Unload All | 1 | 4.2 | 90 |
| Scanner Sweep | 30 | 11.86 | 161 |
| Bunker - Load/Unload All | 2 | 1.52 | 92 |
| Command Center - Lift Off | 1 | 1.64 | 97 |
| Command Center - Land | 1 | 1.76 | 93 |
| Barracks - Lift Off | 2 | 1.75 | 103 |
| Factory - Lift Off | 1 | 1.48 | 102 |
| Starport - Lift Off | 1 | 1.46 | 41 |
| Factory - Land | 1 | 1.44 | 79 |
| Starport - Land | 1 | 1.5 | 28 |
| Barracks - Land | 2 | 1.6 | 72 |
| Lower | 7 | 5.45 | 177 |
| Upgrade to Orbital Command | 5 | 3.27 | 179 |
| Orbital Command - Lift Off | 1 | 1.91 | 114 |
| Orbital Command - Land | 1 | 1.83 | 104 |
| Activate Mine | 1 | 4.94 | 36 |
| High Impact Payload | 4 | 3.31 | 48 |
| Defender Mode | 6 | 6.35 | 75 |
| Fighter Mode | 4 | 3.08 | 64 |
| KD8 Charge | 2 | 1.79 | 120 |