| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 65 | 3 | 0 | 0 | 5% | 11:47 | 02:55 | 16:49 | |
| 51 | 38 | 34 | 5 | 75% | 01:07 | 00:04 | 04:19 | |
| 17 | 14 | 33 | 6 | 82% | 00:57 | 00:10 | 01:57 | |
| 16 | 9 | 22 | 6 | 56% | 01:04 | 00:19 | 02:23 | |
| 9 | 5 | 28 | 4 | 56% | 01:28 | 00:40 | 02:38 | |
| 8 | 1 | 0 | 0 | 13% | 00:01 | 00:08 | 00:08 | |
| 7 | 0 | 0 | 0 | 0% | 04:19 | 00:48 | 07:22 | |
| 6 | 3 | 1 | 1 | 50% | 00:48 | 00:08 | 01:18 | |
| 5 | 3 | 23 | 1 | 60% | 00:55 | 00:34 | 01:18 | |
| 4 | 3 | 51 | 31 | 75% | 02:42 | 00:21 | 08:14 | |
| 4 | 1 | 49 | 49 | 25% | 04:08 | 00:44 | 10:26 | |
| 3 | 3 | 4 | 3 | 100% | 02:05 | 00:53 | 03:37 | |
| 2 | 2 | 18 | 18 | 100% | 00:26 | 00:22 | 00:30 | |
| 1 | 1 | 1 | 1 | 100% | 02:32 | 02:32 | 02:32 | |
| 1 | 1 | 18 | 18 | 100% | 01:13 | 01:13 | 01:13 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 2 | 3 |
| Yamato Cannon | 1 | 1 | 1 |
| Stop | 1 | 1 | 2 |
| Move | 4 | 3 | 3 |
| Attack | 53 | 131.33 | 3 |
| Calldown: MULE | 8 | 14 | 3 |
| Set Rally Point | 25 | 31.33 | 3 |
| Marauder - Stimpack | 2 | 2 | 3 |
| Stimpack | 17 | 20.33 | 3 |
| Siege | 4 | 9.33 | 3 |
| Unsiege | 1 | 2.67 | 3 |
| Medivac - Load/Unload All | 2 | 7.33 | 3 |
| Scanner Sweep | 3 | 4.67 | 3 |
| Command Center - Load/Unload All | 2 | 2 | 2 |
| Command Center - Lift Off | 2 | 1.67 | 3 |
| Command Center - Land | 3 | 2 | 3 |
| Barracks - Lift Off | 3 | 2.67 | 3 |
| Factory - Lift Off | 2 | 1.5 | 2 |
| Starport - Lift Off | 1 | 1 | 2 |
| Factory - Land | 2 | 2 | 1 |
| Barracks - Land | 3 | 3 | 3 |
| Lower | 8 | 8.33 | 3 |
| Raise | 1 | 1 | 1 |
| Upgrade to Planetary Fortress | 3 | 2.33 | 3 |
| Upgrade to Orbital Command | 1 | 1.67 | 3 |
| Build Auto-Turret | 5 | 5 | 1 |
| MorphToHellionTank | 4 | 4 | 1 |
| Activate Mine | 1 | 2.33 | 3 |
| Emergency Thrusters | 6 | 6.67 | 3 |
| Tactical Jump | 2 | 2 | 1 |
| High Impact Payload | 3 | 3 | 1 |
| Explosive Payload | 2 | 2 | 1 |
| Defender Mode | 1 | 5.5 | 2 |
| BattlecruiserAttack | 34 | 34 | 1 |
| BattlecruiserMove | 2 | 2 | 1 |