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Replay
Player Stats
Yellowjacket
LOTV AutoMM
30 May, 2026 10:38 pm
26 Min Game
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Cyclomatic
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
88
71
0
0
81%
10:47
00:05
26:38
60
60
138
8
100%
01:30
00:08
06:19
35
35
154
18
100%
00:59
00:09
02:09
23
23
43
9
100%
01:31
00:22
03:01
18
17
7
2
94%
00:19
00:03
00:41
14
2
0
0
14%
00:03
00:00
00:26
13
12
18
5
92%
00:35
00:04
00:57
7
7
0
2
100%
00:15
00:05
00:31
6
6
3
1
100%
00:35
00:04
00:57
1
1
0
0
100%
04:01
04:01
04:01
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
4
3.42
260
Yamato Cannon
57
10.83
115
Stop
1
3.67
271
Move
12
8.34
433
Attack
139
97.26
437
MULE - Gather/Return Cargo
1
1
7
Calldown: MULE
15
11.76
431
Calldown: Extra Supplies
3
1.39
186
Gather/Return Cargo
8
5.94
424
Cancel Structure Building
6
3.1
348
Cancel Morph
1
2.89
393
Cancel Production
2
1.34
159
Scanner Sweep
29
12.66
358
Command Center - Lift Off
2
2.24
265
Command Center - Land
2
2.36
262
Barracks - Lift Off
9
4.44
410
Factory - Lift Off
6
3.82
409
Factory - Land
5
3.82
404
Barracks - Land
6
3.79
404
Lower
7
5.26
436
Upgrade to Planetary Fortress
6
3.74
259
Upgrade to Orbital Command
4
3.83
436
MorphToHellionTank
3
2.57
94
Activate Mine
8
7.19
276
Deactivate Mine
3
4.06
242
Lock On
127
40.06
337
Tactical Jump
9
3.55
133
High Impact Payload
5
4.43
56
KD8 Charge
2
1.64
233
BattlecruiserAttack
16
7.18
73
BattlecruiserStop
1
1.27
11
BattlecruiserMove
2
34.88
52