| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 103 | 53 | 0 | 0 | 51% | 07:20 | 00:05 | 20:04 | |
| 38 | 35 | 30 | 14 | 92% | 01:19 | 00:04 | 05:32 | |
| 24 | 21 | 11 | 2 | 88% | 01:51 | 00:16 | 05:32 | |
| 16 | 8 | 50 | 8 | 50% | 02:42 | 00:39 | 07:21 | |
| 13 | 13 | 15 | 4 | 100% | 01:38 | 00:27 | 03:20 | |
| 10 | 4 | 17 | 4 | 40% | 02:55 | 02:10 | 05:02 | |
| 9 | 6 | 38 | 10 | 67% | 02:09 | 00:35 | 05:12 | |
| 5 | 5 | 1 | 1 | 100% | 04:25 | 04:11 | 04:37 | |
| 4 | 2 | 5 | 2 | 50% | 03:18 | 02:01 | 04:45 | |
| 2 | 2 | 1 | 1 | 100% | 00:43 | 00:34 | 00:52 | |
| 2 | 2 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 2 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 4 | 3.17 | 12 |
| EMP | 11 | 5 | 6 |
| Attack | 51 | 33.18 | 17 |
| Calldown: MULE | 2 | 2.81 | 16 |
| Calldown: Extra Supplies | 4 | 2.6 | 15 |
| Cancel Structure Building | 2 | 1.75 | 4 |
| Cancel Morph | 4 | 3.67 | 15 |
| Siege | 9 | 8.53 | 17 |
| Unsiege | 4 | 3.71 | 14 |
| Medivac - Load/Unload All | 6 | 15.92 | 13 |
| Scanner Sweep | 14 | 5.27 | 11 |
| Bunker - Load/Unload All | 1 | 1.67 | 3 |
| Command Center - Lift Off | 4 | 2.5 | 12 |
| Command Center - Land | 4 | 2.82 | 11 |
| Barracks - Lift Off | 3 | 1.9 | 10 |
| Factory - Lift Off | 5 | 1.63 | 16 |
| Starport - Lift Off | 2 | 1.45 | 11 |
| Factory - Land | 3 | 1.5 | 6 |
| Starport - Land | 1 | 1.13 | 8 |
| Barracks - Land | 3 | 1.43 | 7 |
| Lower | 5 | 4.11 | 18 |
| Raise | 5 | 2.59 | 17 |
| Upgrade to Planetary Fortress | 3 | 2.09 | 11 |
| Upgrade to Orbital Command | 3 | 2.18 | 17 |
| Orbital Command - Lift Off | 1 | 2.13 | 8 |
| MorphToHellionTank | 8 | 6 | 8 |
| Activate Mine | 11 | 8.73 | 11 |
| Deactivate Mine | 4 | 3.67 | 9 |
| Emergency Thrusters | 4 | 5 | 13 |
| High Impact Payload | 6 | 2.86 | 7 |
| Defender Mode | 22 | 6.92 | 12 |
| Fighter Mode | 4 | 5 | 9 |
| SalvageEffect | 1 | 1 | 2 |