| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 87 | 77 | 96 | 8 | 89% | 00:49 | 00:02 | 04:10 | |
| 81 | 4 | 0 | 0 | 5% | 08:57 | 00:01 | 14:59 | |
| 46 | 36 | 108 | 16 | 78% | 01:04 | 00:16 | 03:14 | |
| 34 | 32 | 48 | 11 | 94% | 01:00 | 00:14 | 04:33 | |
| 22 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 10 | 2 | 0 | 0 | 20% | 04:17 | 00:33 | 07:27 | |
| 5 | 5 | 19 | 8 | 100% | 00:50 | 00:34 | 01:03 | |
| 5 | 5 | 5 | 1 | 100% | 00:13 | 00:01 | 00:19 | |
| 4 | 4 | 8 | 4 | 100% | 01:47 | 01:28 | 02:02 | |
| 3 | 3 | 4 | 2 | 100% | 00:54 | 00:26 | 01:45 | |
| 2 | 2 | 1 | 1 | 100% | 00:14 | 00:12 | 00:16 | |
| 2 | 1 | 0 | 0 | 50% | 00:19 | 00:12 | 00:26 | |
| 1 | 1 | 0 | 0 | 100% | 03:33 | 03:33 | 03:33 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 6 | 3 | 3 |
| Cloacking Field | 1 | 1 | 1 |
| Stop | 1 | 2.17 | 6 |
| Move | 7 | 12.17 | 6 |
| Attack | 335 | 228.17 | 6 |
| Calldown: MULE | 25 | 17.67 | 3 |
| Marauder - Stimpack | 4 | 3 | 2 |
| Gather/Return Cargo | 3 | 2 | 3 |
| Cancel Structure Building | 26 | 7.5 | 4 |
| Cancel Morph | 1 | 1 | 3 |
| Cancel Add-on Building | 1 | 1 | 1 |
| Stimpack | 22 | 24 | 2 |
| Medivac - Load/Unload All | 4 | 4 | 2 |
| Scanner Sweep | 2 | 6.67 | 3 |
| Assault Mode | 3 | 2.5 | 2 |
| Bunker - Load/Unload All | 1 | 1 | 1 |
| Command Center - Lift Off | 2 | 2.33 | 3 |
| Command Center - Land | 2 | 1.67 | 3 |
| Barracks - Lift Off | 13 | 6.67 | 3 |
| Factory - Lift Off | 1 | 2 | 3 |
| Starport - Lift Off | 7 | 3.33 | 3 |
| Factory - Land | 1 | 1.67 | 3 |
| Starport - Land | 5 | 2.67 | 3 |
| Barracks - Land | 7 | 4.67 | 3 |
| Lower | 7 | 10 | 3 |
| Upgrade to Planetary Fortress | 2 | 2 | 2 |
| Upgrade to Orbital Command | 3 | 4 | 3 |
| Activate Mine | 44 | 44 | 1 |
| Deactivate Mine | 13 | 13 | 1 |
| Emergency Thrusters | 7 | 9 | 2 |
| Defender Mode | 4 | 4 | 1 |
| KD8 Charge | 2 | 1.67 | 3 |
| ChannelSnipe | 2 | 4 | 1 |
| PortCity_Bridge_UnitNE10Out | 2 | 4 | 1 |
| SalvageEffect | 2 | 2 | 1 |