| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 73 | 68 | 0 | 0 | 93% | 06:53 | 00:10 | 23:44 | |
| 46 | 46 | 9 | 2 | 100% | 00:55 | 00:08 | 07:27 | |
| 15 | 15 | 155 | 37 | 100% | 02:36 | 01:25 | 06:19 | |
| 12 | 12 | 1 | 1 | 100% | 00:53 | 00:30 | 01:15 | |
| 12 | 5 | 41 | 12 | 42% | 05:01 | 00:15 | 18:58 | |
| 9 | 9 | 12 | 4 | 100% | 01:55 | 00:35 | 04:36 | |
| 9 | 9 | 4 | 2 | 100% | 02:51 | 00:47 | 08:35 | |
| 9 | 2 | 0 | 0 | 22% | 00:03 | 00:00 | 00:29 | |
| 3 | 3 | 1 | 1 | 100% | 00:37 | 00:18 | 00:50 | |
| 3 | 3 | 10 | 8 | 100% | 04:52 | 04:37 | 05:07 | |
| 2 | 2 | 0 | 0 | 100% | 04:11 | 00:45 | 07:37 | |
| 2 | 2 | 4 | 3 | 100% | 01:57 | 00:25 | 03:28 | |
| 2 | 2 | 0 | 0 | 100% | 00:40 | 00:40 | 00:41 | |
| 1 | 1 | 1 | 1 | 100% | 00:28 | 00:28 | 00:28 | |
| 1 | 1 | 0 | 0 | 100% | 02:29 | 02:29 | 02:29 | |
| 1 | 1 | 2 | 2 | 100% | 02:35 | 02:35 | 02:35 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 13 | 8.5 | 2 |
| Yamato Cannon | 25 | 17.5 | 2 |
| EMP | 2 | 2 | 1 |
| Stop | 6 | 12.33 | 3 |
| Attack | 58 | 63.67 | 3 |
| Calldown: MULE | 9 | 5.67 | 3 |
| Calldown: Extra Supplies | 2 | 2.33 | 3 |
| Cancel Production | 2 | 1.5 | 2 |
| Stimpack | 2 | 3.5 | 2 |
| Siege | 12 | 12 | 1 |
| Unsiege | 5 | 5 | 1 |
| Medivac - Load/Unload All | 7 | 12 | 2 |
| Scanner Sweep | 4 | 6 | 2 |
| Assault Mode | 1 | 1 | 2 |
| Bunker - Load/Unload All | 3 | 3 | 1 |
| Command Center - Lift Off | 6 | 3.5 | 2 |
| Command Center - Land | 7 | 4 | 2 |
| Barracks - Lift Off | 1 | 1 | 1 |
| Factory - Lift Off | 1 | 1 | 1 |
| Factory - Land | 1 | 1 | 1 |
| Barracks - Land | 1 | 1 | 1 |
| Lower | 5 | 3.67 | 3 |
| Raise | 4 | 2.67 | 3 |
| Upgrade to Planetary Fortress | 3 | 2 | 2 |
| Upgrade to Orbital Command | 1 | 1.67 | 3 |
| Build Auto-Turret | 1 | 1 | 1 |
| Activate Mine | 17 | 21 | 3 |
| Deactivate Mine | 3 | 5 | 3 |
| Emergency Thrusters | 5 | 5 | 2 |
| Tactical Jump | 9 | 7.5 | 2 |
| Defender Mode | 4 | 4 | 1 |
| Fighter Mode | 2 | 2 | 1 |
| KD8 Charge | 1 | 1 | 3 |
| BattlecruiserAttack | 51 | 63 | 2 |
| BattlecruiserStop | 1 | 1 | 2 |
| RavenShredderMissile | 1 | 1 | 1 |
| SalvageEffect | 1 | 1 | 1 |