| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 120 | 108 | 55 | 4 | 90% | 01:02 | 00:00 | 09:47 | |
| 83 | 23 | 0 | 0 | 28% | 08:46 | 00:03 | 16:33 | |
| 39 | 34 | 40 | 4 | 87% | 00:49 | 00:03 | 02:45 | |
| 27 | 2 | 0 | 0 | 7% | 00:00 | 00:00 | 00:03 | |
| 14 | 11 | 0 | 0 | 79% | 01:49 | 00:51 | 03:20 | |
| 11 | 11 | 11 | 3 | 100% | 01:07 | 00:13 | 01:53 | |
| 9 | 9 | 8 | 5 | 100% | 00:26 | 00:05 | 00:56 | |
| 9 | 8 | 11 | 4 | 89% | 01:47 | 00:05 | 12:21 | |
| 5 | 4 | 3 | 2 | 80% | 00:45 | 00:17 | 01:26 | |
| 3 | 3 | 5 | 3 | 100% | 00:30 | 00:22 | 00:35 | |
| 3 | 2 | 15 | 9 | 67% | 05:44 | 02:37 | 11:21 | |
| 2 | 2 | 6 | 4 | 100% | 00:29 | 00:25 | 00:33 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 7 | 3.2 | 20 |
| EMP | 17 | 20.25 | 4 |
| Move | 10 | 3.38 | 26 |
| Attack | 450 | 248.12 | 49 |
| Calldown: MULE | 34 | 15.1 | 49 |
| Marauder - Stimpack | 6 | 4 | 4 |
| Cancel Structure Building | 72 | 33.34 | 44 |
| Cancel Morph | 25 | 11.09 | 45 |
| Stimpack | 24 | 16.93 | 30 |
| Siege | 8 | 8.62 | 29 |
| Unsiege | 4 | 4.11 | 28 |
| Medivac - Load/Unload All | 2 | 10.29 | 21 |
| Scanner Sweep | 4 | 7.76 | 33 |
| Assault Mode | 3 | 1.67 | 3 |
| Fighter Mode | 1 | 1 | 1 |
| Command Center - Lift Off | 4 | 2.42 | 26 |
| Command Center - Land | 2 | 1.58 | 26 |
| Barracks - Lift Off | 1 | 2.13 | 32 |
| Factory - Lift Off | 1 | 2.43 | 28 |
| Starport - Lift Off | 2 | 1.75 | 28 |
| Barracks - Land | 1 | 1.52 | 27 |
| Lower | 7 | 4 | 43 |
| Raise | 2 | 2.11 | 19 |
| Upgrade to Planetary Fortress | 1 | 2.08 | 13 |
| Upgrade to Orbital Command | 5 | 4.27 | 49 |
| Bunker - Stimpack | 1 | 1 | 3 |
| Activate Mine | 12 | 9.5 | 14 |
| Deactivate Mine | 4 | 3.36 | 11 |
| Emergency Thrusters | 10 | 7.29 | 24 |
| Defender Mode | 30 | 10.5 | 4 |
| Fighter Mode | 5 | 3 | 3 |