| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 80 | 69 | 90 | 5 | 86% | 01:49 | 00:12 | 05:01 | |
| 76 | 30 | 0 | 0 | 39% | 10:05 | 00:32 | 23:52 | |
| 20 | 17 | 109 | 21 | 85% | 01:26 | 00:12 | 03:47 | |
| 16 | 11 | 140 | 26 | 69% | 02:55 | 00:20 | 12:24 | |
| 15 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 13 | 9 | 14 | 6 | 69% | 01:09 | 00:19 | 02:33 | |
| 9 | 9 | 0 | 0 | 100% | 00:53 | 00:53 | 00:53 | |
| 4 | 4 | 19 | 10 | 100% | 04:05 | 00:38 | 06:12 | |
| 3 | 1 | 0 | 0 | 33% | 00:44 | 00:21 | 01:30 | |
| 2 | 1 | 0 | 0 | 50% | 07:52 | 00:46 | 14:57 | |
| 2 | 1 | 7 | 4 | 50% | 01:14 | 00:47 | 01:42 | |
| 1 | 1 | 1 | 1 | 100% | 02:23 | 02:23 | 02:23 | |
| 1 | 1 | 4 | 4 | 100% | 01:01 | 01:01 | 01:01 | |
| 1 | 1 | 11 | 0 | 100% | 03:47 | 03:47 | 03:47 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 1.38 | 107 |
| Personal Cloacking | 4 | 5.46 | 120 |
| Nuclear Strike | 6 | 6.63 | 128 |
| EMP | 4 | 8.43 | 108 |
| Stop | 1 | 1.32 | 76 |
| Move | 6 | 2.24 | 139 |
| Attack | 170 | 82.47 | 317 |
| Calldown: MULE | 6 | 7.02 | 309 |
| Calldown: Extra Supplies | 1 | 1.9 | 163 |
| Cancel Structure Building | 4 | 2.4 | 242 |
| Cancel Production | 4 | 1.44 | 133 |
| Stimpack | 1 | 6.68 | 161 |
| Siege | 20 | 9.91 | 287 |
| Unsiege | 14 | 5.9 | 259 |
| Scanner Sweep | 15 | 10.6 | 260 |
| Command Center - Lift Off | 2 | 1.63 | 177 |
| Command Center - Land | 2 | 1.67 | 170 |
| Barracks - Lift Off | 1 | 1.47 | 165 |
| Starport - Lift Off | 1 | 1.29 | 111 |
| Lower | 4 | 5.38 | 304 |
| Raise | 1 | 2.42 | 246 |
| Upgrade to Planetary Fortress | 1 | 1.82 | 133 |
| Upgrade to Orbital Command | 2 | 3.48 | 317 |
| Orbital Command - Lift Off | 1 | 1.83 | 158 |
| Orbital Command - Land | 1 | 1.79 | 149 |
| Activate Mine | 3 | 4.4 | 144 |
| Deactivate Mine | 1 | 2.64 | 86 |
| Emergency Thrusters | 1 | 3.22 | 94 |
| Tactical Jump | 1 | 1.88 | 60 |
| High Impact Payload | 1 | 2.4 | 107 |
| Defender Mode | 1 | 3.12 | 25 |
| Fighter Mode | 1 | 2.48 | 21 |
| ChannelSnipe | 78 | 66.66 | 79 |
| PortCity_Bridge_UnitNE10Out | 78 | 66.66 | 79 |
| BattlecruiserAttack | 54 | 19.04 | 80 |