| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 103 | 103 | 159 | 8 | 100% | 01:07 | 00:00 | 04:02 | |
| 78 | 64 | 0 | 0 | 82% | 05:40 | 00:07 | 15:29 | |
| 23 | 19 | 10 | 3 | 83% | 00:42 | 00:01 | 03:40 | |
| 18 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 13 | 13 | 19 | 5 | 100% | 00:57 | 00:03 | 01:25 | |
| 10 | 10 | 53 | 17 | 100% | 01:02 | 00:06 | 03:40 | |
| 8 | 8 | 0 | 0 | 100% | 01:15 | 00:28 | 02:23 | |
| 6 | 6 | 5 | 3 | 100% | 00:46 | 00:17 | 01:39 | |
| 3 | 3 | 4 | 3 | 100% | 02:03 | 01:52 | 02:09 | |
| 2 | 2 | 12 | 10 | 100% | 02:55 | 02:54 | 02:56 | |
| 2 | 2 | 9 | 5 | 100% | 02:41 | 02:26 | 02:57 | |
| 2 | 2 | 1 | 1 | 100% | 00:19 | 00:01 | 00:36 | |
| 1 | 1 | 0 | 0 | 100% | 00:23 | 00:23 | 00:23 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 1.17 | 6 |
| Cloacking Field | 3 | 2 | 3 |
| Stop | 2 | 1.33 | 3 |
| Move | 1 | 1.67 | 9 |
| Attack | 163 | 144.17 | 12 |
| Calldown: MULE | 15 | 13.5 | 12 |
| Marauder - Stimpack | 1 | 1 | 5 |
| Calldown: Extra Supplies | 3 | 2.11 | 9 |
| Cancel Structure Building | 2 | 4.86 | 7 |
| Stimpack | 19 | 14.9 | 10 |
| Siege | 7 | 8.7 | 10 |
| Unsiege | 4 | 3.6 | 10 |
| Medivac - Load/Unload All | 2 | 6 | 8 |
| Scanner Sweep | 10 | 7.5 | 10 |
| Bunker - Load/Unload All | 2 | 1.63 | 8 |
| Command Center - Lift Off | 1 | 2.25 | 8 |
| Command Center - Land | 1 | 2.5 | 8 |
| Barracks - Lift Off | 3 | 1.7 | 10 |
| Factory - Lift Off | 4 | 1.89 | 9 |
| Starport - Lift Off | 3 | 1.6 | 5 |
| Factory - Land | 2 | 1.14 | 7 |
| Starport - Land | 3 | 1.67 | 3 |
| Barracks - Land | 1 | 1 | 2 |
| Lower | 6 | 3.75 | 12 |
| Raise | 3 | 1.91 | 11 |
| Upgrade to Planetary Fortress | 2 | 3.5 | 6 |
| Upgrade to Orbital Command | 3 | 2.83 | 12 |
| Orbital Command - Lift Off | 2 | 2.38 | 8 |
| Orbital Command - Land | 2 | 2.13 | 8 |
| Emergency Thrusters | 2 | 7.5 | 8 |
| High Impact Payload | 4 | 2.5 | 2 |
| Explosive Payload | 1 | 1 | 1 |
| Defender Mode | 5 | 14.14 | 7 |
| Fighter Mode | 2 | 4.5 | 6 |
| KD8 Charge | 1 | 2.67 | 9 |
| SalvageEffect | 1 | 1.25 | 4 |