| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 122 | 66 | 1 | 1 | 54% | 11:12 | 00:02 | 30:17 | |
| 45 | 35 | 77 | 13 | 78% | 03:22 | 00:01 | 19:17 | |
| 40 | 9 | 0 | 0 | 23% | 00:06 | 00:00 | 00:33 | |
| 20 | 14 | 108 | 12 | 70% | 04:32 | 00:36 | 11:18 | |
| 11 | 11 | 19 | 7 | 100% | 01:33 | 00:27 | 06:23 | |
| 7 | 7 | 24 | 18 | 100% | 00:54 | 00:17 | 01:55 | |
| 6 | 3 | 2 | 1 | 50% | 05:03 | 00:01 | 09:01 | |
| 5 | 5 | 0 | 0 | 100% | 02:07 | 00:13 | 03:31 | |
| 5 | 4 | 0 | 0 | 80% | 03:24 | 00:13 | 07:59 | |
| 4 | 4 | 0 | 0 | 100% | 02:09 | 01:12 | 03:05 | |
| 4 | 4 | 3 | 2 | 100% | 04:18 | 00:51 | 06:13 | |
| 3 | 3 | 3 | 3 | 100% | 05:30 | 04:13 | 06:15 | |
| 1 | 1 | 0 | 0 | 100% | 00:30 | 00:30 | 00:30 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 22 | 22 | 1 |
| Personal Cloacking | 7 | 7 | 1 |
| Yamato Cannon | 37 | 37 | 1 |
| Nuclear Strike | 9 | 9 | 1 |
| Stop | 1 | 1 | 2 |
| Move | 23 | 19.5 | 2 |
| Attack | 239 | 194 | 2 |
| Calldown: MULE | 33 | 33 | 1 |
| Calldown: Extra Supplies | 4 | 4 | 1 |
| Gather/Return Cargo | 8 | 8 | 1 |
| Cancel Structure Building | 14 | 7.5 | 2 |
| Cancel Morph | 56 | 56 | 1 |
| Cancel Production | 2 | 2.5 | 2 |
| Siege | 15 | 15 | 1 |
| Unsiege | 12 | 12 | 1 |
| Scanner Sweep | 71 | 71 | 1 |
| Bunker - Load/Unload All | 2 | 2 | 1 |
| Command Center - Lift Off | 8 | 8 | 1 |
| Command Center - Land | 4 | 4 | 1 |
| Barracks - Lift Off | 12 | 12 | 1 |
| Factory - Lift Off | 7 | 7 | 1 |
| Starport - Lift Off | 4 | 4 | 1 |
| Factory - Land | 2 | 2 | 1 |
| Starport - Land | 2 | 2 | 1 |
| Barracks - Land | 3 | 3 | 1 |
| Lower | 6 | 6 | 1 |
| Raise | 1 | 1 | 1 |
| Upgrade to Planetary Fortress | 4 | 4 | 1 |
| Upgrade to Orbital Command | 19 | 19 | 1 |
| Orbital Command - Lift Off | 6 | 6 | 1 |
| Orbital Command - Land | 2 | 2 | 1 |
| Activate Mine | 3 | 3 | 1 |
| Lock On | 4 | 4 | 1 |
| Tactical Jump | 15 | 15 | 1 |
| High Impact Payload | 5 | 5 | 1 |
| Defender Mode | 10 | 10 | 1 |
| Fighter Mode | 7 | 7 | 1 |
| BattlecruiserAttack | 77 | 77 | 1 |
| ChronoBoostEnergyCost | 5 | 5 | 1 |