| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 97 | 42 | 0 | 0 | 43% | 05:43 | 00:07 | 15:00 | |
| 20 | 20 | 28 | 5 | 100% | 01:04 | 00:07 | 03:01 | |
| 14 | 12 | 65 | 14 | 86% | 02:09 | 00:33 | 05:30 | |
| 11 | 1 | 0 | 0 | 9% | 00:01 | 00:00 | 00:16 | |
| 7 | 7 | 23 | 6 | 100% | 02:01 | 00:27 | 05:07 | |
| 4 | 4 | 5 | 3 | 100% | 04:57 | 04:00 | 05:28 | |
| 3 | 3 | 11 | 8 | 100% | 01:45 | 00:09 | 03:46 | |
| 3 | 1 | 1 | 1 | 33% | 00:24 | 00:13 | 00:41 | |
| 2 | 1 | 3 | 3 | 50% | 03:22 | 01:15 | 05:28 | |
| 1 | 1 | 4 | 4 | 100% | 00:51 | 00:51 | 00:51 | |
| 1 | 1 | 0 | 0 | 100% | 00:21 | 00:21 | 00:21 | |
| 1 | 1 | 0 | 0 | 100% | 02:58 | 02:58 | 02:58 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 13 | 8.54 | 13 |
| Yamato Cannon | 2 | 2 | 1 |
| Move | 9 | 11.72 | 18 |
| Attack | 193 | 224.84 | 19 |
| Calldown: MULE | 12 | 10.44 | 16 |
| Calldown: Extra Supplies | 6 | 3.42 | 12 |
| Gather/Return Cargo | 28 | 27.65 | 17 |
| Cancel Structure Building | 2 | 10.07 | 15 |
| Cancel Morph | 4 | 2.93 | 15 |
| Cancel Add-on Building | 2 | 1.5 | 2 |
| Cancel Production | 1 | 1.38 | 8 |
| Siege | 23 | 11.54 | 13 |
| Unsiege | 10 | 5.17 | 12 |
| Scanner Sweep | 10 | 9.71 | 14 |
| Bunker - Load/Unload All | 2 | 1.78 | 9 |
| Command Center - Lift Off | 5 | 2.23 | 13 |
| Command Center - Land | 5 | 2.15 | 13 |
| Barracks - Lift Off | 3 | 1.94 | 16 |
| Factory - Lift Off | 2 | 2.08 | 12 |
| Factory - Land | 2 | 1.75 | 8 |
| Barracks - Land | 2 | 1.93 | 15 |
| Lower | 12 | 6.29 | 17 |
| Raise | 7 | 3.2 | 10 |
| Upgrade to Planetary Fortress | 1 | 2 | 6 |
| Upgrade to Orbital Command | 3 | 3 | 16 |
| Orbital Command - Lift Off | 1 | 2 | 6 |
| Orbital Command - Land | 1 | 2.33 | 6 |
| Bunker - Attack | 1 | 3 | 4 |
| Build Auto-Turret | 2 | 2.63 | 8 |
| Activate Mine | 4 | 12.25 | 12 |
| Deactivate Mine | 2 | 6 | 11 |
| Lock On | 7 | 4 | 2 |
| Tactical Jump | 3 | 3 | 1 |
| High Impact Payload | 1 | 1 | 1 |
| Defender Mode | 1 | 16.83 | 6 |
| BattlecruiserAttack | 19 | 10 | 2 |
| BattlecruiserMove | 1 | 1 | 2 |