Player |
Game Time |
Message |
MperorM |
00:07 |
gl hf |
MperorM |
00:10 |
btw, second spawn is top |
llllllllllll |
00:11 |
is that lava |
llllllllllll |
00:12 |
deadly? |
llllllllllll |
00:16 |
kk ^^ |
MperorM |
00:32 |
bit unclear then |
MperorM |
00:34 |
since lava |
llllllllllll |
00:35 |
it's a bit confusing :P |
MperorM |
00:36 |
usually |
MperorM |
00:38 |
is deadly |
llllllllllll |
00:42 |
maybe put a bridge over it |
llllllllllll |
00:43 |
visually |
llllllllllll |
01:01 |
well |
llllllllllll |
01:06 |
only if you're against avilo |
llllllllllll |
01:09 |
and there's no healthbars :P |
MperorM |
01:12 |
ÅÅ |
MperorM |
01:14 |
^^ |
MperorM |
01:37 |
to be fair you can hide units in plain sight against avilo |
llllllllllll |
01:44 |
haha |
MperorM |
03:00 |
the greed |
MperorM |
03:01 |
is real |
llllllllllll |
03:18 |
yeah never worth |
llllllllllll |
03:20 |
no the reaper |
MperorM |
03:22 |
nahh just my reaper control |
MperorM |
03:48 |
it's important for denying third and |
MperorM |
03:51 |
scouting no third |
llllllllllll |
03:57 |
well I already had my third :P |
MperorM |
03:57 |
now I am playing guessing game |
MperorM |
04:24 |
map is kinda awkward to wall on |
MperorM |
04:43 |
it's just like frozen |
MperorM |
04:45 |
just doesn't look like it |
MperorM |
08:53 |
gg |
llllllllllll |
08:54 |
gg |
llllllllllll |
08:58 |
I like this the most |
MperorM |
09:03 |
same |
llllllllllll |
09:03 |
i think the cliff |
llllllllllll |
09:07 |
makes it a bit too easier for zerg |
llllllllllll |
09:12 |
to spread creep in all directions |
llllllllllll |
09:17 |
it's basically a perfectly platorm |
MperorM |
09:17 |
many angles you can run by too |
llllllllllll |
09:21 |
kI would remove |
llllllllllll |
09:24 |
the noses |
llllllllllll |
09:27 |
yeah they only help zerg |
llllllllllll |
09:31 |
and aren't necessary there I think |
llllllllllll |
09:33 |
you can't stop it at all |
llllllllllll |
09:37 |
I can go in all directions from my main |
llllllllllll |
10:05 |
but overall I like still a bit |
llllllllllll |
10:08 |
same problem in all maps |
llllllllllll |
10:12 |
a bit wide and a bit too few chokes |
llllllllllll |
10:21 |
very very open thirds |
llllllllllll |
10:28 |
no not enough |
llllllllllll |
10:38 |
I dont see any location on the maps |
MperorM |
10:40 |
all your chokes are not really "chokes" |
llllllllllll |
10:43 |
where I'm scared off |
MperorM |
10:44 |
they are just a bit less narrow |
llllllllllll |
10:45 |
as zerg |
llllllllllll |
10:49 |
yeah |
MperorM |
10:54 |
middle of the map you could make higher ground |
llllllllllll |
10:54 |
like in all 3 maps |
MperorM |
10:56 |
and smaller |
llllllllllll |
10:58 |
I like all the terrain for me |
MperorM |
11:00 |
then zerg can't run up there for example |
llllllllllll |
11:04 |
so it's not so good if people play against z |
llllllllllll |
11:08 |
if zerg likes all parts of the map |
MperorM |
11:41 |
anyways gg, was fun playing :=) |