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Replay
Player Stats
Rust Bucket LE
LOTV AutoMM
08 Jan, 2026 10:50 pm
21 Min Game
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Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
67
12
0
0
18%
11:29
00:13
21:45
51
35
14
4
69%
01:25
00:14
03:08
47
31
153
4
66%
01:31
00:21
03:08
40
28
168
22
70%
02:40
00:05
16:47
23
23
0
0
100%
00:33
00:33
00:33
11
11
28
8
100%
00:58
00:24
01:32
7
6
26
14
86%
00:54
00:16
02:17
6
6
4
1
100%
00:27
00:03
00:53
6
1
2
1
17%
13:35
01:20
16:56
5
5
18
8
100%
00:42
00:31
01:03
3
3
2
2
100%
01:22
00:42
01:50
3
3
20
8
100%
00:44
00:43
00:45
2
2
3
2
100%
01:43
00:38
02:48
2
2
13
7
100%
02:19
02:09
02:30
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
1
2.7
136
Personal Cloacking
6
6.4
85
Nuclear Strike
9
10.39
85
EMP
1
2.24
37
Stop
19
13.52
431
Move
2
2.56
249
Attack
43
32.2
434
Spray
2
1.09
11
Ghost - Hold Fire
1
8.05
81
Spray
1
8.05
81
Calldown: MULE
11
9.01
179
Gather/Return Cargo
4
8.37
180
Cancel Structure Building
1
2.2
110
Cancel Production
4
1.9
208
Siege
3
7.79
164
Scanner Sweep
3
5.95
148
Assault Mode
2
2.52
58
Bunker - Load/Unload All
1
1.87
76
Command Center - Lift Off
1
2.86
163
Command Center - Land
1
2.95
163
Barracks - Lift Off
3
1.87
105
Factory - Lift Off
1
1.5
52
Factory - Land
1
1.44
27
Barracks - Land
1
1.28
39
Lower
8
5.99
191
Raise
3
2.42
156
Upgrade to Planetary Fortress
2
5.38
167
Upgrade to Orbital Command
3
4.68
179
MorphToHellion
1
1
10
MorphToHellionTank
10
3
56
Activate Mine
26
16.64
159
Deactivate Mine
5
4.32
136
Lock On
2
4.15
40
Defender Mode
8
5.77
61
Fighter Mode
3
2.72
50