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Replay
Player Stats
White Chamber
LOTV AutoMM
25 Jan, 2026 11:36 pm
20 Min Game
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firebat
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
104
40
0
0
38%
08:32
00:08
20:30
32
25
15
2
78%
01:00
00:10
03:20
22
20
31
8
91%
00:59
00:11
02:22
20
1
0
0
5%
00:01
00:33
00:33
16
9
38
6
56%
02:32
00:23
09:17
10
7
19
6
70%
02:25
00:14
05:59
7
4
39
15
57%
02:27
00:31
06:16
4
4
10
6
100%
01:43
01:16
02:12
3
0
9
6
0%
02:05
00:56
04:25
2
2
0
1
100%
01:54
01:53
01:54
1
1
6
6
100%
00:58
00:58
00:58
1
1
1
1
100%
01:07
01:07
01:07
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
3
4.13
287
Yamato Cannon
1
16.8
55
Stop
1
1.94
179
Move
3
2.46
264
Attack
169
116.65
477
Calldown: MULE
12
8.61
476
Calldown: Extra Supplies
1
1.42
184
Siege
7
6.25
300
Unsiege
5
3.8
227
Scanner Sweep
14
9.38
378
Assault Mode
4
2.05
129
Fighter Mode
3
1.66
71
Command Center - Lift Off
2
1.99
287
Command Center - Land
2
1.98
285
Barracks - Lift Off
2
2.95
375
Factory - Lift Off
1
2.23
386
Starport - Lift Off
1
1.96
322
Factory - Land
1
1.84
373
Starport - Land
2
1.55
290
Barracks - Land
1
2.34
336
Lower
3
3.64
467
Upgrade to Orbital Command
4
4.02
480
Orbital Command - Lift Off
2
2.19
277
Orbital Command - Land
1
2.2
266
MorphToHellionTank
1
1.97
97
Activate Mine
18
4.97
269
Deactivate Mine
14
2.63
174
Lock On
18
10.38
143
Tactical Jump
1
2.86
58
High Impact Payload
5
2.25
48
BattlecruiserAttack
17
25.47
64