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Replay
Player Stats
Undercurrent LE
LOTV AutoMM
07 Mar, 2026 8:21 pm
29 Min Game
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Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
99
54
0
0
55%
14:00
00:09
29:07
33
33
200
18
100%
02:46
00:14
06:55
19
19
7
2
100%
00:37
00:06
01:30
19
6
0
0
32%
00:04
00:00
00:16
9
8
4
4
89%
03:58
00:09
25:42
6
6
3
1
100%
01:16
00:08
03:28
5
5
16
7
100%
01:13
00:19
02:39
2
2
0
0
100%
00:12
00:12
00:13
1
1
0
0
100%
01:40
01:40
01:40
1
1
0
0
100%
02:36
02:36
02:36
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
5
2.45
76
Yamato Cannon
16
10.96
56
Stop
1
2.05
81
Move
11
17.36
182
Attack
15
65.33
231
Spray
1
1.07
14
Calldown: MULE
15
10.92
146
Cancel Structure Building
4
3.43
125
Cancel Production
2
1.75
122
Siege
6
9.34
44
Unsiege
7
3.58
33
Medivac - Load/Unload All
4
4.49
57
Scanner Sweep
29
9.75
113
Command Center - Lift Off
4
2.31
114
Command Center - Land
1
2.27
113
Barracks - Lift Off
2
1.33
48
Factory - Lift Off
2
1.38
53
Factory - Land
1
1.05
41
Barracks - Land
1
1.08
39
Lower
1
2.27
107
Upgrade to Planetary Fortress
11
3.22
90
Upgrade to Orbital Command
4
3.41
147
Orbital Command - Lift Off
2
1.74
39
Orbital Command - Land
2
1.53
36
MorphToHellionTank
1
2.23
30
Activate Mine
10
10.55
100
Deactivate Mine
2
3.38
65
Emergency Thrusters
8
8.63
56
Tactical Jump
8
4.2
96
High Impact Payload
7
7.71
35
BattlecruiserAttack
94
32.27
82
BattlecruiserStop
2
1.82
17
BattlecruiserMove
18
22.48
89