Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
---|---|---|---|---|---|---|---|---|
33 | 3 | 0 | 0 | 9% | 05:52 | 00:30 | 07:19 | |
15 | 12 | 12 | 3 | 80% | 01:22 | 00:02 | 06:03 | |
5 | 4 | 1 | 1 | 80% | 01:38 | 00:14 | 03:50 | |
1 | 1 | 0 | 0 | 100% | 00:06 | 00:06 | 00:06 | |
1 | 1 | 2 | 2 | 100% | 00:28 | 00:28 | 00:28 | |
1 | 1 | 3 | 3 | 100% | 01:25 | 01:25 | 01:25 |
Supply (Estimate) | Time Started | Completed | ||
---|---|---|---|---|
structure | 14/15 | 00:19 | 00:36 | |
structure | 17/23 | 00:49 | 01:10 | |
structure | 18/23 | 00:57 | 01:19 | |
structure | 19/23 | 01:10 | 01:28 | |
structure | 21/31 | 01:34 | 02:10 | |
unit | 25/31 | 02:00 | 02:00 | |
structure | 26/31 | 02:12 | 02:55 | |
structure | 29/31 | 02:22 | 02:40 | |
unit | 30/31 | 02:32 | 02:32 | |
structure | 36/39 | 03:03 | 03:31 | |
unit | 35/39 | 03:10 | 03:10 | |
unit | 34/39 | 03:39 | 03:39 | |
upgrade | 33/31 | 03:53 | ||
structure | 33/31 | 03:54 | 05:05 | |
structure | 33/31 | 03:59 | 04:17 | |
structure | 33/31 | 04:00 | 04:00 | |
structure | 33/31 | 04:00 | 04:00 | |
structure | 33/31 | 04:06 | 04:24 | |
unit | 33/31 | 04:18 | 04:21 | |
unit | 33/31 | 04:18 | 04:21 | |
structure | 37/39 | 04:23 | 04:52 | |
unit | 38/47 | 04:42 | 04:45 | |
unit | 38/47 | 04:44 | 04:48 | |
structure | 37/47 | 05:00 | 05:18 | |
unit | 36/62 | 05:07 | 05:11 | |
unit | 39/62 | 05:09 | 05:12 | |
structure | 39/62 | 05:11 | 05:11 | |
unit | 39/70 | 05:21 | 05:32 | |
unit | 41/70 | 05:32 | 05:44 | |
unit | 41/70 | 05:34 | 05:45 | |
structure | 41/70 | 05:35 | 06:03 | |
unit | 0/0 | 05:45 | 05:56 | |
structure | 0/0 | 05:49 | 06:18 | |
unit | 40/70 | 05:59 | 06:10 | |
unit | 40/70 | 05:59 | 06:10 | |
structure | 40/70 | 06:01 | 06:30 | |
structure | 42/70 | 06:20 | 06:56 | |
unit | 44/70 | 06:38 | 06:49 | |
unit | 44/70 | 06:42 | 06:53 | |
unit | 48/70 | 06:46 | 06:58 | |
unit | 48/70 | 06:52 | 06:52 | |
unit | 44/70 | 07:01 | 07:12 | |
unit | 44/70 | 07:05 | 07:17 |
Ability Name | Current Game Count | Avg Per Game | Total Games Used |
---|---|---|---|
Force Field | 7 | 6.33 | 3 |
Prismatic Alignment | 1 | 1.67 | 3 |
Move | 5 | 11 | 14 |
Attack | 127 | 81.29 | 14 |
Hallucination - Immortal | 1 | 2 | 1 |
MassRecall | 1 | 2 | 1 |
Gather/Return Cargo | 1 | 1 | 1 |
Cancel Structure Building | 1 | 2.75 | 8 |
Cancel Production | 1 | 1.29 | 7 |
Nexus - Cancel Queue | 8 | 6.11 | 9 |
ChronoBoostEnergyCost | 5 | 11 | 12 |
NexusMassRecall | 1 | 1.33 | 3 |