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Replay
Player Stats
Goldenaura LE
LOTV AutoMM
16 Mar, 2024 3:29 pm
16 Min Game
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metropolitan Stats
MacroMarine Stats
MacroMarine
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
83
45
0
0
54%
07:47
00:08
16:18
70
70
19
2
100%
01:02
00:02
06:30
46
43
59
6
93%
01:42
00:04
08:14
18
18
0
0
100%
00:33
00:33
00:33
17
15
23
7
88%
02:08
00:07
11:48
13
13
5
2
100%
00:31
00:02
01:49
12
9
0
0
75%
03:10
00:18
09:01
4
4
3
2
100%
01:13
00:26
02:57
2
2
7
7
100%
00:50
00:50
00:50
1
1
3
3
100%
03:09
03:09
03:09
1
1
1
1
100%
00:34
00:34
00:34
1
1
1
1
100%
02:05
02:05
02:05
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
EMP
20
21.68
50
Stop
1
2.52
66
Move
3
1.85
262
Attack
153
137.42
466
Calldown: MULE
18
13.61
459
Marauder - Stimpack
7
2.81
89
Cancel Structure Building
2
3.04
285
Cancel Morph
1
2.11
200
Cancel Production
2
1.23
73
Stimpack
11
11.57
262
Siege
5
10.81
263
Unsiege
4
5.27
231
Medivac - Load/Unload All
2
5.09
212
Scanner Sweep
14
9.75
334
Bunker - Load/Unload All
3
2.69
119
Command Center - Lift Off
1
2.5
191
Command Center - Land
1
2.89
187
Barracks - Lift Off
2
2.81
357
Factory - Lift Off
1
2.32
336
Starport - Lift Off
1
1.43
286
Barracks - Land
2
2.34
336
Lower
7
4.35
457
Raise
4
2.18
320
Upgrade to Orbital Command
5
3.26
461
Orbital Command - Lift Off
2
2.19
254
Orbital Command - Land
2
2.35
243
Bunker - Stimpack
1
1.27
11
Build Auto-Turret
4
7.6
137
Activate Mine
12
10.99
191
Deactivate Mine
5
3.8
149
Emergency Thrusters
6
4.67
234
Defender Mode
3
13.92
124
Fighter Mode
1
5.44
79