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Replay
Player Stats
Multiprocessor CE
LOTV AutoMM
10 Apr, 2024 6:35 pm
22 Min Game
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ioz
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
56
55
0
0
98%
00:44
00:05
11:49
44
42
0
0
95%
09:03
02:48
22:41
37
17
171
19
46%
08:03
00:20
15:30
19
13
170
24
68%
07:19
00:16
18:29
12
7
12
3
58%
09:28
01:30
19:06
2
2
4
4
100%
03:17
03:17
03:17
2
2
0
0
100%
03:40
03:34
03:46
1
1
0
0
100%
05:21
05:21
05:21
1
1
0
0
100%
03:46
03:46
03:46
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Stop
1
1.33
118
Attack
165
87.92
409
MULE - Repair
1
1.52
104
Calldown: MULE
20
15.17
415
Cancel Structure Building
1
2.27
252
Cancel Production
2
1.47
94
Siege
14
11.36
403
Unsiege
9
5.32
362
Scanner Sweep
28
8.23
340
Command Center - Load/Unload All
6
3.53
77
Command Center - Lift Off
2
1.62
248
Command Center - Land
3
1.68
240
Lower
7
7.05
412
Raise
1
2.44
333
Upgrade to Orbital Command
12
7.25
416
Orbital Command - Lift Off
4
3.19
288
Orbital Command - Land
4
3.04
282
MorphToHellionTank
1
1.51
83
Activate Mine
15
7.81
267
Deactivate Mine
5
4.42
191
High Impact Payload
5
4.47
239