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Replay
Player Stats
Oceanborn LE
LOTV AutoMM
16 Apr, 2024 1:23 am
30 Min Game
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SNK
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
174
174
31
2
100%
01:30
00:06
06:47
85
57
0
0
67%
12:46
00:04
30:18
49
48
23
2
98%
01:52
00:09
15:43
31
25
0
0
81%
03:28
00:33
15:38
17
14
13
2
82%
07:07
00:46
22:17
15
15
48
9
100%
00:41
00:13
01:16
14
14
8
2
100%
01:00
00:25
01:53
12
11
43
13
92%
06:52
00:24
27:10
11
11
64
19
100%
01:25
00:11
02:42
9
7
0
0
78%
05:04
00:30
15:13
5
5
6
2
100%
01:30
00:34
03:09
4
4
0
0
100%
01:02
00:38
01:24
2
2
11
10
100%
02:56
01:09
04:43
1
1
1
1
100%
00:25
00:25
00:25
1
1
0
0
100%
03:32
03:32
03:32
1
1
2
2
100%
01:31
01:31
01:31
1
1
2
2
100%
06:11
06:11
06:11
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Yamato Cannon
26
9.67
48
EMP
3
2.67
3
Attack
100
42.26
167
Calldown: MULE
34
16.83
165
Marauder - Stimpack
1
1.33
6
Calldown: Extra Supplies
1
1.18
39
Cancel Structure Building
7
3.72
140
Cancel Morph
1
2.19
120
Cancel Production
3
2.16
50
Stimpack
7
4.52
101
Siege
15
11.64
137
Unsiege
3
5
109
Scanner Sweep
32
9.77
131
Assault Mode
2
3.54
35
Command Center - Lift Off
2
2.41
133
Command Center - Land
2
2.21
133
Factory - Lift Off
1
1.22
68
Starport - Lift Off
3
1.44
50
Starport - Land
1
1.19
47
Lower
10
6.65
160
Raise
1
2.93
122
Upgrade to Planetary Fortress
11
4.11
115
Upgrade to Orbital Command
7
5.5
166
Orbital Command - Lift Off
5
2.74
103
Orbital Command - Land
4
1.91
94
Activate Mine
23
8.01
86
Deactivate Mine
5
2.76
63
Tactical Jump
4
3.16
45
High Impact Payload
2
2
13
Defender Mode
21
8.9
115
Fighter Mode
13
5.14
85
KD8 Charge
1
1.68
132
BattlecruiserAttack
40
26.77
57
BattlecruiserMove
2
6.3
10
BattlecruiserMove
2
6.3
10
BattlecruiserMove
2
6.3
10