| Player | Game Time | Message |
|---|---|---|
| Ryuga | 00:03 | well |
| Ryuga | 00:05 | close enough? |
| Ryuga | 00:07 | 215 supply |
| Ryuga | 00:27 | oh |
| Ryuga | 00:29 | don't build supply |
| EON | 00:33 | cant make pylon yea |
| Ryuga | 00:34 | each one adds to the limit too |
| Ryuga | 00:49 | i need 1 pylon |
| Ryuga | 00:51 | to build |
| EON | 01:00 | tell me when rdy |
| Ryuga | 01:13 | ok |
| Ryuga | 01:16 | neural this tempest |
| EON | 01:25 | where is it |
| Ryuga | 01:38 | no |
| Ryuga | 01:41 | still at 223/223 |
| Ryuga | 01:51 | hmm |
| Ryuga | 02:13 | ok |
| Ryuga | 02:25 | if i recall it as it neurals? |
| EON | 02:55 | 3 |
| EON | 02:56 | 2 |
| EON | 02:57 | 1 |
| Ryuga | 03:05 | no |
| Ryuga | 03:24 | it would've had to be a team game |
| Ryuga | 03:26 | or uh |
| EON | 03:45 | disable on building archon? |
| Ryuga | 04:08 | try taking my templar |
| Ryuga | 04:10 | and making archon |
| EON | 04:14 | cant |
| Ryuga | 04:36 | h |
| Ryuga | 04:40 | it builds insta |
| Ryuga | 04:46 | but idk if you could neural it mid morph |
| EON | 04:51 | dont think so |
| Ryuga | 04:52 | but it doesn't subtract supply anyway |
| Ryuga | 05:18 | it had to have been something stupid happening in a team game |
| EON | 05:22 | yea |
| EON | 05:28 | but what |
| Ryuga | 05:39 | hmm |
| EON | 05:43 | o |
| Ryuga | 05:45 | your supply is always yours |
| EON | 05:51 | hm |
| Ryuga | 06:26 | i wonder if the 8 is a hint |
| Ryuga | 06:30 | mothership is 8 |
| EON | 06:50 | cant neural a mothership |
| Ryuga | 07:56 | idk |
| Ryuga | 08:13 | neural this phoenix |
| EON | 08:22 | where? |
| Ryuga | 09:40 | if it were a team game |
| Ryuga | 09:51 | and they gain control of zerg ally |
| Ryuga | 09:56 | that should use the zergs supply |
| EON | 10:43 | but that shouldnt effect main army supply |
| EON | 10:58 | unless? |
| EON | 11:17 | no i got nothing |
| Ryuga | 12:03 | uh |
| Ryuga | 12:15 | ? |
| Ryuga | 12:16 | idk |
| EON | 12:20 | uh |
| EON | 12:23 | ingame tournament things |
| Ryuga | 12:49 | hm |
| Ryuga | 13:09 | i would think maybe some recall glitch |
| Ryuga | 13:27 | but you neuraled my unit that was recalling |
| Ryuga | 13:30 | and nothing happened |
| Ryuga | 14:13 | if it were a team game |
| Ryuga | 14:54 | maybe prism? |
| Ryuga | 15:18 | what if you neural as its pikcing my unit up |
| Ryuga | 15:45 | no |
| Ryuga | 15:47 | it cancelled the nrual |
| EON | 16:20 | yea |
| EON | 16:23 | idk |
| Ryuga | 16:45 | if it's warping in? |
| Ryuga | 16:48 | but its instant so idk |
| EON | 17:14 | im bout rdy to give up |
| EON | 17:19 | maybe gpt it |
| Ryuga | 17:27 | if it even knows |
| EON | 17:31 | yeah |
| Ryuga | 21:24 | if u neural a halluc? |
| Ryuga | 22:00 | no |
| Ryuga | 22:19 | gpt says it's not possible for a protoss to do it in a standard game |
| Ryuga | 22:25 | it explained how zergs can do it |
| EON | 22:36 | i got that from google ai too |
| EON | 23:01 | what if it was that one broken map? |
| Ryuga | 23:28 | like he went over 200, then killed a pylon? |
| EON | 23:51 | the one where bob had us play |
| Ryuga | 23:54 | yea |
| EON | 24:03 | doesnt that go over 200 without pylons? |
| Ryuga | 24:09 | no |
| Ryuga | 24:15 | i think you start at 999999 supply tho |
| EON | 24:19 | ah |
| Ryuga | 24:43 | gpt cited blizzards guide saying protoss can't go over 200 |
| Ryuga | 24:53 | so my guess is it isn't a normal game |
| EON | 25:11 | got confirmation from groovy no mod was used |
| Ryuga | 25:25 | he was playing co-op? |
| EON | 25:40 | uh |
| Ryuga | 25:46 | i don't know enough about co-op |
| EON | 25:48 | idk coop stuff |
| Ryuga | 27:37 | not a team game, not a mod. |
| Ryuga | 27:38 | ... |
| EON | 27:57 | my structures are unpowered |
| Ryuga | 28:05 | same |
| Ryuga | 28:35 | it has to be some timing/server mismatch glitch |
| Ryuga | 28:46 | like a warpin happening right as something dies or recalls |
| Ryuga | 28:55 | but duplicating that is nigh impossible |
| EON | 29:31 | yeah i have no clue whatsoever |
| Ryuga | 30:50 | maybe something with recall |
| Ryuga | 31:05 | like when a projectile is fired at a unit that recalls, the projectile goes across the map and hits still |
| Ryuga | 31:47 | but how could that subtract supply |
| Ryuga | 31:50 | the unit would die |
| EON | 32:07 | brains cooked |
| EON | 32:26 | im about ready to give up |
| Ryuga | 32:47 | it most likely was a timing thing |
| Ryuga | 33:02 | like how you can viper pull units that are dead |
| Ryuga | 33:33 | or if you blink a stalker as it dies, it blinks then dies |
| Ryuga | 33:57 | my guess is something along those lines |
| Ryuga | 39:39 | yea idk |
| EON | 39:52 | would it be like something qued in a robo at 200/200 |
| EON | 39:55 | something dies |
| EON | 40:00 | you warp in exact time it dies |
| EON | 40:07 | so both of the things trigger? |
| Ryuga | 40:11 | maybe? |
| Ryuga | 40:26 | we can try |
| Ryuga | 40:29 | kill this sentry |
| Ryuga | 40:49 | hm |
| Ryuga | 41:35 | the warpin menu pops up, but it's not fast enough to queue a unit |
| EON | 41:54 | yeah i really dont know |
| Ryuga | 42:19 | try killing both sentries |
| Ryuga | 42:34 | hmmmm |
| Ryuga | 42:37 | i heard the noise |
| Ryuga | 42:40 | try again 1sec |
| Ryuga | 42:54 | k |
| Ryuga | 43:26 | little slower |
| Ryuga | 43:52 | wait i forgot to queue the things |
| Ryuga | 44:04 | k |
| Ryuga | 44:17 | man its like it wants to |
| Ryuga | 44:19 | i hear the noise |
| Ryuga | 44:26 | the placement noise to warpin |
| EON | 44:45 | could be a sever thing with it too |
| Ryuga | 44:57 | maybe |
| Ryuga | 45:02 | he must've had a lot of lag |
| Ryuga | 45:09 | but that's my guess |
| Ryuga | 45:24 | he warped in the same time a robo/stargate began producing, and got both |
| Ryuga | 45:35 | right as a unit(s) are dying |
| EON | 45:46 | from 200/200 |
| EON | 46:07 | about as good as we're gonna get it i think |
| EON | 46:15 | + lag |
| EON | 46:56 | couldve been a lag spike where all the commands get issued at once |
| Ryuga | 47:01 | yea |
| Ryuga | 47:04 | best its gonna be |
| Ryuga | 47:08 | i go eat dinner nwo |
| EON | 47:12 | same |