| Player | Game Time | Message |
|---|---|---|
| Millea | 00:42 | that base is MINE |
| Millea | 01:00 | that one is poovanthern |
| Millea | 02:33 | ztt |
| Glorytototh | 06:58 | oh no i have too much lags |
| Millea | 07:02 | yeah it starting to lag |
| Millea | 08:34 | it's lockstep protocol so 1 person lag makes everyone |
| Millea | 09:09 | i think it's from game lag |
| Millea | 09:28 | battlefield doesn't use lockstop |
| Millea | 09:37 | it's a technical thing of how it's connected, |
| Millea | 09:52 | the problem with non lockstep is it can cause people appear to be teleporting around when lag |
| Millea | 09:59 | and that doesn't happen in sc2 |
| Millea | 10:05 | we just get slower framerate |
| Millea | 10:23 | because starcraft is essentially a turn based game just it goes very fast |
| Millea | 10:31 | ok thank you for trying |
| Millea | 10:45 | i think 1v1 is a lot easier to run than 3v3 |
| Millea | 10:54 | i know i get lag on my pc and my pc pretty good |
| Millea | 10:57 | in 4v4 |
| Millea | 11:57 | bad scv |
| Millea | 14:38 | i believe it's not internet speed based, but instead computer rendering game |
| Millea | 15:42 | ultralisk cant die |
| Millea | 15:51 | they have upgrade that makes them faster |