| Repair |
1 | 1 | 1 |
| Personal Cloacking |
5 | 5 | 1 |
| Nuclear Strike |
1 | 1 | 1 |
| Move |
1 | 1 | 1 |
| Attack |
101 | 101 | 1 |
| Salvage |
1 | 1 | 1 |
| Ghost - Hold Fire |
2 | 4 | 1 |
| Spray |
2 | 4 | 1 |
| Calldown: MULE |
14 | 14 | 1 |
| Calldown: Extra Supplies |
1 | 1 | 1 |
| Cancel Structure Building |
6 | 6 | 1 |
| Cancel Morph |
1 | 1 | 1 |
| Stimpack |
7 | 7 | 1 |
| Siege |
6 | 6 | 1 |
| Unsiege |
2 | 2 | 1 |
| Medivac - Load/Unload All |
3 | 3 | 1 |
| Scanner Sweep |
4 | 4 | 1 |
| Bunker - Load/Unload All |
1 | 1 | 1 |
| Command Center - Load/Unload All |
3 | 3 | 1 |
| Command Center - Lift Off |
4 | 4 | 1 |
| Command Center - Land |
4 | 4 | 1 |
| Lower |
1 | 1 | 1 |
| Upgrade to Orbital Command |
4 | 4 | 1 |
| Orbital Command - Lift Off |
3 | 3 | 1 |
| Orbital Command - Land |
2 | 2 | 1 |
| Emergency Thrusters |
2 | 2 | 1 |
| ChannelSnipe |
3 | 6 | 1 |
| PortCity_Bridge_UnitNE10Out |
3 | 6 | 1 |