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Replay
Player Stats
Oceanborn LE
LOTV AutoMM
29 Sep, 2024 12:55 pm
41 Min Game
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AGI Stats
SupplyBlock Stats
AGI
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
97
77
1
1
79%
10:24
00:04
41:25
94
89
0
0
95%
00:33
00:11
00:51
87
78
292
20
90%
01:18
00:09
06:43
64
55
54
1
86%
00:30
00:00
01:25
53
43
74
20
81%
01:14
00:01
06:43
34
28
190
40
82%
01:24
00:13
06:36
25
24
404
58
96%
02:41
00:06
13:08
14
13
139
40
93%
02:49
00:08
13:27
11
11
55
12
100%
04:03
00:19
07:52
5
5
78
24
100%
01:55
00:58
02:50
5
5
5
2
100%
03:08
00:41
04:10
2
2
9
8
100%
00:30
00:10
00:51
1
1
0
0
100%
00:28
00:28
00:28
1
1
2
2
100%
08:12
08:12
08:12
1
1
0
0
100%
01:31
01:31
01:31
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
9
6.4
10
Personal Cloacking
11
11
1
Yamato Cannon
2
2
1
Nuclear Strike
7
7
1
Stop
2
1.75
4
Move
9
6.64
11
Attack
364
80.69
13
Salvage
2
1.5
6
Ghost - Hold Fire
11
22
1
Spray
11
22
1
Calldown: MULE
64
18.77
13
Cancel Morph
9
4
13
Cancel Production
2
1.56
9
Siege
44
14.08
12
Unsiege
18
10.86
7
Scanner Sweep
19
10.67
9
Bunker - Load/Unload All
1
1.83
6
Command Center - Lift Off
19
5.83
12
Command Center - Land
13
4.67
12
Barracks - Lift Off
5
2.33
12
Barracks - Land
4
1.67
9
Lower
14
5.33
12
Raise
5
2.29
7
Upgrade to Planetary Fortress
19
7
11
Upgrade to Orbital Command
10
4.85
13
Orbital Command - Lift Off
20
5.8
5
Orbital Command - Land
13
4.2
5
Build Auto-Turret
160
106.29
7
MorphToHellion
2
1.5
2
MorphToHellionTank
26
8.6
5
Activate Mine
2
16.3
10
Deactivate Mine
1
10.2
5
Tactical Jump
2
2
1
High Impact Payload
26
13.25
4
Defender Mode
27
8.8
5
Fighter Mode
15
8.33
3
ChannelSnipe
3
6
1
PortCity_Bridge_UnitNE10Out
3
6
1
BattlecruiserAttack
12
12
1
RavenShredderMissile
3
1.67
6