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Replay
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Concord LE
LOTV AutoMM
26 Jan, 2025 7:39 pm
28 Min Game
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HyperTurtle
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
212
175
118
6
83%
01:03
00:09
04:21
74
15
0
0
20%
16:59
01:09
28:10
40
38
52
5
95%
01:10
00:16
03:20
37
37
0
0
100%
00:33
00:33
00:33
33
31
0
0
94%
00:57
00:18
02:38
24
16
15
4
67%
01:05
00:17
02:24
12
7
28
9
58%
01:35
00:26
03:04
10
10
38
9
100%
01:29
00:17
03:47
9
9
7
3
100%
00:35
00:15
01:31
6
6
12
7
100%
00:58
00:19
01:48
6
6
2
1
100%
00:56
00:16
01:14
3
3
0
0
100%
00:11
00:10
00:12
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
EMP
3
7.28
47
Move
1
3.91
64
Attack
214
86.45
190
Calldown: MULE
22
13.7
114
Marauder - Stimpack
1
1.22
18
Calldown: Extra Supplies
2
2.02
89
Gather/Return Cargo
1
1
12
Cancel Structure Building
4
2.47
81
Cancel Morph
2
1.67
79
Stimpack
18
9.65
94
Siege
12
8.56
105
Unsiege
6
4.75
91
Medivac - Load/Unload All
2
1.95
21
Scanner Sweep
15
5.33
79
Assault Mode
2
1.67
30
Fighter Mode
1
1.71
14
Factory - Lift Off
1
1.1
39
Lower
2
2.26
103
Upgrade to Planetary Fortress
3
1.49
47
Upgrade to Orbital Command
6
3.2
114
Orbital Command - Lift Off
3
1.48
27
Orbital Command - Land
2
1.61
23
Build Auto-Turret
2
2.76
29
Activate Mine
7
3.87
15
Deactivate Mine
3
1.89
9
Emergency Thrusters
3
1.98
40
High Impact Payload
8
2.58
36
RavenShredderMissile
4
2.59
39