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Replay
Player Stats
Undercurrent LE
LOTV AutoMM
10 Feb, 2025 6:12 pm
34 Min Game
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Kraul
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
112
107
0
0
96%
06:34
00:01
32:12
39
39
93
22
100%
01:19
00:15
03:51
37
34
22
4
92%
01:11
00:19
02:48
34
34
153
22
100%
01:57
00:24
10:02
23
19
59
12
83%
00:51
00:06
02:42
18
18
0
0
100%
00:22
00:05
00:33
17
17
13
1
100%
00:15
00:01
00:50
11
11
29
11
100%
00:57
00:13
02:41
7
7
6
3
100%
02:06
00:34
03:18
6
6
16
5
100%
01:26
00:35
02:37
3
3
12
7
100%
00:35
00:16
00:45
3
3
1
1
100%
01:18
00:34
02:28
1
1
0
0
100%
00:25
00:25
00:25
1
1
7
7
100%
01:31
01:31
01:31
1
1
1
1
100%
00:15
00:15
00:15
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
2
3.25
114
Yamato Cannon
12
19
85
Move
1
3.05
376
Attack
226
97.21
662
Calldown: MULE
20
11.11
201
Calldown: Extra Supplies
2
1.99
149
Gather/Return Cargo
3
2.19
159
Cancel Structure Building
1
1.81
189
Cancel Morph
4
1.86
163
Cancel Production
1
1.46
258
Siege
41
9.26
160
Unsiege
12
3.99
113
Scanner Sweep
37
11.18
171
Assault Mode
2
1.83
46
Fighter Mode
1
1.5
26
Command Center - Lift Off
6
2.28
149
Command Center - Land
6
2.4
148
Barracks - Lift Off
3
1.6
99
Factory - Lift Off
3
1.59
112
Factory - Land
3
1.48
83
Barracks - Land
2
1.31
58
Lower
7
4.56
223
Upgrade to Planetary Fortress
6
3.69
139
Upgrade to Orbital Command
7
3.64
210
Orbital Command - Lift Off
4
1.78
110
Orbital Command - Land
3
1.91
103
Build Auto-Turret
3
4.17
23
Activate Mine
50
8.29
85
Deactivate Mine
19
3.67
45
Lock On
4
8.39
38
Tactical Jump
7
4.92
97
High Impact Payload
1
3.03
31
Defender Mode
28
6.33
69
Fighter Mode
6
2.9
50
KD8 Charge
1
4.44
169
BattlecruiserAttack
31
15.44
103