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Replay
Player Stats
Undercurrent LE
LOTV AutoMM
05 May, 2025 10:18 pm
33 Min Game
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Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
136
103
0
0
76%
09:15
00:03
33:01
84
74
98
5
88%
01:15
00:00
03:54
54
50
222
15
93%
01:38
00:15
06:13
42
42
76
13
100%
01:01
00:18
02:04
27
27
81
5
100%
01:16
00:19
02:04
25
25
0
0
100%
00:29
00:02
00:33
23
23
73
8
100%
01:10
00:14
03:51
19
19
1
1
100%
00:56
00:07
01:53
15
14
36
15
93%
01:20
00:21
02:27
4
4
4
1
100%
00:02
00:00
00:05
3
3
26
9
100%
03:45
01:59
05:01
1
1
0
0
100%
02:14
02:14
02:14
1
1
1
1
100%
02:09
02:09
02:09
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
7
2.52
95
Yamato Cannon
3
21
8
Move
7
7.66
215
Attack
353
174.31
222
MULE - Repair
2
1.14
7
Calldown: MULE
15
9.13
202
Calldown: Extra Supplies
2
1.93
121
Gather/Return Cargo
19
6.55
194
Cancel Structure Building
16
6.03
187
Cancel Morph
5
3.3
177
Cancel Production
2
1.91
92
Siege
37
10.32
130
Unsiege
18
4.85
110
Scanner Sweep
45
8.6
174
Assault Mode
17
3.62
45
Fighter Mode
9
2.17
24
Command Center - Lift Off
2
1.95
128
Command Center - Land
4
2.27
126
Barracks - Lift Off
2
2.43
175
Factory - Lift Off
2
2.31
160
Starport - Lift Off
7
1.51
112
Factory - Land
2
2.03
153
Starport - Land
4
1.49
102
Barracks - Land
2
2.25
158
Lower
7
8
203
Upgrade to Planetary Fortress
4
2.3
64
Upgrade to Orbital Command
6
3.25
205
Orbital Command - Lift Off
10
1.88
98
Orbital Command - Land
9
2.31
95
Build Auto-Turret
1
7.19
26
MorphToHellionTank
6
2.48
23
Tactical Jump
3
2.17
24
High Impact Payload
8
2.33
15
Defender Mode
18
10.15
53
Fighter Mode
9
3.93
41
KD8 Charge
2
3.79
150
BattlecruiserAttack
93
51.91
23
BattlecruiserMove
1
1.6
5