| Personal Cloacking |
4 | 4 | 1 |
| Nuclear Strike |
2 | 2 | 1 |
| Attack |
1 | 1 | 1 |
| Ghost - Hold Fire |
1 | 2 | 1 |
| Spray |
1 | 2 | 1 |
| Calldown: MULE |
17 | 8 | 3 |
| Marauder - Stimpack |
2 | 2 | 1 |
| Calldown: Extra Supplies |
6 | 5 | 3 |
| Cancel Morph |
1 | 3 | 2 |
| Stimpack |
6 | 2.67 | 3 |
| Siege |
11 | 7 | 3 |
| Unsiege |
4 | 2.5 | 2 |
| Medivac - Load/Unload All |
1 | 1 | 1 |
| Scanner Sweep |
4 | 2.67 | 3 |
| Assault Mode |
10 | 10 | 1 |
| Fighter Mode |
7 | 7 | 1 |
| Bunker - Load/Unload All |
3 | 3 | 1 |
| Command Center - Lift Off |
3 | 2.33 | 3 |
| Command Center - Land |
3 | 2 | 3 |
| Lower |
14 | 7 | 3 |
| Raise |
8 | 5 | 3 |
| Upgrade to Planetary Fortress |
4 | 4 | 1 |
| Upgrade to Orbital Command |
2 | 1.67 | 3 |
| Orbital Command - Lift Off |
2 | 2 | 1 |
| Orbital Command - Land |
2 | 2 | 1 |
| Build Auto-Turret |
2 | 2 | 1 |
| Planetary Fortress - Cancel Queue |
1 | 1 | 1 |
| Activate Mine |
2 | 2 | 1 |
| Emergency Thrusters |
1 | 1 | 2 |
| Tactical Jump |
1 | 3 | 3 |
| High Impact Payload |
6 | 6 | 1 |
| Defender Mode |
7 | 7 | 1 |
| Fighter Mode |
4 | 4 | 1 |
| ChannelSnipe |
4 | 8 | 1 |
| PortCity_Bridge_UnitNE10Out |
4 | 8 | 1 |