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Replay
Player Stats
Undercurrent LE
LOTV AutoMM
06 Jun, 2025 10:53 pm
22 Min Game
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Mighty
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
92
19
0
0
21%
12:30
00:25
22:38
57
42
29
4
74%
00:53
00:01
05:38
44
32
39
7
73%
00:52
00:06
05:18
42
20
119
15
48%
04:08
00:19
18:30
30
18
47
2
60%
01:00
00:15
02:36
20
16
138
24
80%
01:54
00:07
08:45
12
12
0
0
100%
00:33
00:33
00:33
6
4
7
4
67%
00:25
00:08
00:53
5
5
78
30
100%
02:17
01:24
03:38
3
3
10
7
100%
03:05
02:48
03:25
3
0
1
1
0%
01:48
01:33
01:55
2
2
28
26
100%
03:09
01:57
04:21
1
1
1
1
100%
02:14
02:14
02:14
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Stop
1
1.61
134
Attack
127
81.26
490
Calldown: MULE
8
8.26
482
Calldown: Extra Supplies
2
1.53
219
Cancel Structure Building
2
2.15
359
Cancel Production
1
1.56
281
Siege
4
8.66
450
Unsiege
1
5.06
397
Scanner Sweep
12
8.3
436
Command Center - Lift Off
1
1.47
260
Command Center - Land
1
1.56
251
Barracks - Lift Off
2
1.82
307
Factory - Lift Off
1
1.64
179
Factory - Land
1
1.55
114
Lower
4
4.65
484
Raise
2
2.09
371
Upgrade to Planetary Fortress
2
1.57
225
Upgrade to Orbital Command
5
3.42
488
Orbital Command - Lift Off
1
1.72
268
Orbital Command - Land
1
1.66
254
Build Auto-Turret
1
1.46
13
MorphToHellion
1
1.15
13
MorphToHellionTank
9
2.67
54
Activate Mine
32
4.02
229
Deactivate Mine
16
2.23
128
Tactical Jump
2
2.17
162
High Impact Payload
7
2.39
193
BattlecruiserAttack
13
19.27
175
BattlecruiserMove
3
1.34
38
RavenShredderMissile
1
1.87
39