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Replay
Player Stats
Crimson Research Lab LE
LOTV AutoMM
19 Jun, 2025 9:20 pm
21 Min Game
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Mighty
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
70
6
0
0
9%
13:06
01:39
21:44
31
30
13
3
97%
01:41
00:06
06:15
25
16
20
4
64%
02:58
00:15
15:57
18
18
0
0
100%
00:33
00:33
00:33
17
15
84
15
88%
01:01
00:04
02:24
16
16
20
3
100%
02:48
00:19
06:15
14
13
181
42
93%
01:52
00:20
05:01
10
3
9
3
30%
00:59
00:19
01:36
6
6
19
6
100%
01:21
00:13
02:31
4
4
9
9
100%
01:32
00:27
04:37
1
1
1
1
100%
00:30
00:30
00:30
1
1
2
2
100%
06:50
06:50
06:50
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Yamato Cannon
4
5.28
65
Attack
73
81.26
490
Calldown: MULE
12
8.26
482
Cancel Structure Building
1
2.15
359
Cancel Morph
1
1.78
297
Cancel Production
1
1.56
281
Siege
13
8.66
450
Unsiege
9
5.06
397
Scanner Sweep
21
8.3
436
Assault Mode
1
1.67
57
Command Center - Lift Off
1
1.47
260
Command Center - Land
1
1.56
251
Barracks - Lift Off
4
1.82
307
Factory - Lift Off
2
1.64
179
Starport - Lift Off
1
1.4
219
Factory - Land
1
1.55
114
Barracks - Land
3
1.49
114
Lower
5
4.65
484
Raise
2
2.09
371
Upgrade to Planetary Fortress
1
1.57
225
Upgrade to Orbital Command
6
3.42
488
Orbital Command - Lift Off
2
1.72
268
Orbital Command - Land
1
1.66
254
MorphToHellionTank
4
2.67
54
Activate Mine
22
4.02
229
Deactivate Mine
12
2.23
128
Tactical Jump
5
2.17
162
High Impact Payload
3
2.39
193
KD8 Charge
1
1.32
161
BattlecruiserAttack
30
19.27
175