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Replay
Player Stats
Sentinel CE
LOTV AutoMM
03 Jul, 2025 9:07 pm
22 Min Game
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Mighty
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
77
20
0
0
26%
11:35
00:00
22:30
51
26
23
3
51%
01:45
00:08
05:10
11
11
0
0
100%
00:33
00:33
00:33
11
9
49
19
82%
01:55
00:05
07:42
11
5
4
1
45%
03:10
00:33
05:17
9
8
19
9
89%
01:24
00:03
04:13
7
7
13
5
100%
01:17
00:32
03:36
7
6
7
3
86%
01:24
00:41
03:30
5
4
39
16
80%
01:34
00:18
02:59
4
4
24
8
100%
01:20
00:34
01:59
3
3
10
6
100%
01:12
00:30
01:35
1
1
3
3
100%
02:48
02:48
02:48
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Cloacking Field
4
4.4
25
Yamato Cannon
3
5.28
65
Move
8
2.31
227
Attack
95
81.26
490
Calldown: MULE
5
8.26
482
Marauder - Stimpack
1
2.31
96
Calldown: Extra Supplies
1
1.53
219
Cancel Structure Building
3
2.15
359
Cancel Morph
3
1.78
297
Cancel Production
2
1.56
281
Stimpack
2
7.04
287
Siege
12
8.66
450
Unsiege
6
5.06
397
Scanner Sweep
12
8.3
436
Assault Mode
2
1.67
57
Fighter Mode
2
1.53
34
Command Center - Lift Off
3
1.47
260
Command Center - Land
6
1.56
251
Starport - Lift Off
2
1.4
219
Starport - Land
1
1.31
75
Lower
9
4.65
484
Raise
5
2.09
371
Upgrade to Planetary Fortress
2
1.57
225
Upgrade to Orbital Command
4
3.42
488
Orbital Command - Lift Off
1
1.72
268
Orbital Command - Land
1
1.66
254
Activate Mine
3
4.02
229
Deactivate Mine
1
2.23
128
Lock On
1
3.27
123
Tactical Jump
4
2.17
162
High Impact Payload
3
2.39
193
Defender Mode
1
3.6
131
BattlecruiserAttack
28
19.27
175