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Replay
Player Stats
Undercurrent LE
LOTV AutoMM
16 Jul, 2025 9:28 pm
21 Min Game
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Mighty
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
76
5
0
0
7%
14:20
00:02
21:47
60
30
6
1
50%
02:18
00:19
07:01
16
10
24
5
63%
03:19
00:30
07:09
16
10
99
22
63%
04:26
00:32
17:01
15
15
0
0
100%
00:33
00:33
00:33
10
7
7
2
70%
03:03
00:55
08:41
4
4
0
0
100%
01:02
00:55
01:12
4
3
22
13
75%
03:36
00:41
08:06
1
1
0
0
100%
01:15
01:15
01:15
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
1
1.08
73
Yamato Cannon
3
5.28
65
Attack
58
81.26
490
Calldown: MULE
10
8.26
482
Calldown: Extra Supplies
1
1.53
219
Cancel Structure Building
3
2.15
359
Cancel Add-on Building
1
1
26
Siege
16
8.66
450
Unsiege
9
5.06
397
Scanner Sweep
28
8.3
436
Bunker - Load/Unload All
3
1.62
185
Command Center - Lift Off
3
1.47
260
Command Center - Land
3
1.56
251
Barracks - Lift Off
1
1.82
307
Lower
4
4.65
484
Upgrade to Planetary Fortress
5
1.57
225
Upgrade to Orbital Command
3
3.42
488
Orbital Command - Lift Off
1
1.72
268
Orbital Command - Land
1
1.66
254
Tactical Jump
1
2.17
162
High Impact Payload
6
2.39
193
KD8 Charge
1
1.32
161
BattlecruiserAttack
55
19.27
175
BattlecruiserMove
1
1.34
38
RavenShredderMissile
6
1.87
39
SalvageEffect
2
1.34
172