| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 89 | 61 | 0 | 0 | 69% | 05:03 | 00:01 | 17:40 | |
| 67 | 64 | 88 | 9 | 96% | 01:09 | 00:02 | 04:14 | |
| 21 | 21 | 0 | 0 | 100% | 00:31 | 00:03 | 00:33 | |
| 15 | 15 | 40 | 8 | 100% | 00:34 | 00:19 | 01:17 | |
| 12 | 12 | 24 | 8 | 100% | 01:02 | 00:29 | 03:34 | |
| 12 | 11 | 6 | 2 | 92% | 00:54 | 00:12 | 02:38 | |
| 9 | 9 | 49 | 13 | 100% | 01:15 | 00:28 | 03:43 | |
| 7 | 7 | 43 | 16 | 100% | 01:30 | 00:16 | 02:46 | |
| 5 | 5 | 46 | 15 | 100% | 03:59 | 03:49 | 04:20 | |
| 3 | 0 | 0 | 0 | 0% | 13:08 | 12:19 | 13:34 | |
| 2 | 2 | 15 | 11 | 100% | 02:05 | 01:07 | 03:02 | |
| 1 | 1 | 2 | 2 | 100% | 03:04 | 03:04 | 03:04 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Attack | 201 | 80.25 | 8 |
| Calldown: MULE | 20 | 7.38 | 8 |
| Calldown: Extra Supplies | 5 | 2.5 | 4 |
| Cancel Structure Building | 4 | 1.8 | 5 |
| Cancel Morph | 4 | 2 | 5 |
| Cancel Production | 2 | 2 | 1 |
| Stimpack | 22 | 14.67 | 3 |
| Siege | 8 | 5.13 | 8 |
| Unsiege | 6 | 2.5 | 8 |
| Medivac - Load/Unload All | 4 | 4.25 | 8 |
| Scanner Sweep | 5 | 2.75 | 4 |
| Assault Mode | 1 | 1 | 1 |
| Fighter Mode | 1 | 1 | 1 |
| Command Center - Lift Off | 1 | 1 | 1 |
| Command Center - Land | 1 | 1 | 1 |
| Barracks - Lift Off | 2 | 2.25 | 8 |
| Factory - Lift Off | 1 | 1 | 8 |
| Starport - Lift Off | 1 | 1.38 | 8 |
| Factory - Land | 1 | 1 | 8 |
| Starport - Land | 1 | 1.25 | 8 |
| Barracks - Land | 2 | 2.38 | 8 |
| Lower | 2 | 3.13 | 8 |
| Upgrade to Orbital Command | 3 | 3.25 | 8 |
| Orbital Command - Lift Off | 1 | 2.33 | 3 |
| Orbital Command - Land | 1 | 2.67 | 3 |
| Activate Mine | 7 | 4 | 2 |
| Deactivate Mine | 4 | 4 | 1 |
| Emergency Thrusters | 4 | 5.38 | 8 |
| High Impact Payload | 2 | 2 | 1 |
| Explosive Payload | 1 | 1 | 1 |
| Defender Mode | 6 | 6 | 1 |
| Fighter Mode | 1 | 1 | 1 |